Dead Space - Kendra Daniels


Kendra Daniels extracted from Dead Space.

  • Original skeleton with renamed bones
  • Flexes + bones (on the face as well)
  • Bodygroups for disabling outfit pieces as well as switching between the two model variants
  • Kendra's Divet pistol (very primitive model, only use for long-range images)

If you want to use the "no jacket" variant of the face texture, you gotta switch the currently used material name with the one that uses the "no jacket" texture. Just rename that material's name with the one currently used and make sure you also rename the first material's name to something else so that they do not conflict. The "no jacket" material is located in its own sub-folder.


  • Electronic Arts
  • Visceral Games
  • Me for skinning and porting model to SFM

Workshop mod page:


SFMLab is a free service. However, it costs about $0.03 to deliver you a 1GB file. With over 20TB of traffic every month and growing, SFMLab needs your help. If only 1% of our users each gave us $5 for a single month, we could keep the site running for several years.

Filename Downloads Created Filesize
  kendra_daniels_jacket.rar   497 2017-05-23 14:30:41 3.45 MB   503 2017-09-16 18:23:11 6.75 MB   456 2018-01-05 22:30:09 6.75 MB   493 2018-09-04 11:34:21 12.14 MB   519 2018-09-04 11:31:00 12.09 MB
Thumbnail image for Dead Space - Kendra Daniels
How to extract Unity models
Unity is an engine that's used for many games. So how do we get to the models and textures? With some publicly available tools, of course!

Comments (-)


Leave a comment

You need to log in if you want to leave a comment.