Kendra Daniels extracted from Dead Space.
- Original skeleton with renamed bones
- Flexes + bones (on the face as well)
- Bodygroups for disabling outfit pieces as well as switching between the two model variants
- Kendra's Divet pistol (very primitive model, only use for long-range images)
If you want to use the "no jacket" variant of the face texture, you gotta switch the currently used material name with the one that uses the "no jacket" texture. Just rename that material's name with the one currently used and make sure you also rename the first material's name to something else so that they do not conflict. The "no jacket" material is located in its own sub-folder.
- Electronic Arts
- Visceral Games
- Me for skinning and porting model to SFM
Workshop mod page: http://steamcommunity.com/sharedfiles/filedetails/?id=908923582
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|kendra_daniels_jacket.rar||497||2017-05-23 14:30:41||3.45 MB|
|kendra_daniels_sfm.zip||503||2017-09-16 18:23:11||6.75 MB|
|kendra_daniels_sfm_C1pv60M.zip||456||2018-01-05 22:30:09||6.75 MB|
|kendra_sfm_ds_IzZTdS4.zip||493||2018-09-04 11:34:21||12.14 MB|
|kendra_sfm_ds.zip||519||2018-09-04 11:31:00||12.09 MB|