Map Recompiler

Map Recompiler

Description

A simple tool that allows you to recompile a map quickly and easily, with no setup required! (Ignore the horrible images, was tired when I created this... Hope I'll get something better soon.)

Its main purpose is to remove a map's lighting completely, leaving it fully black, but it also includes options to remove the fog and props of a map as well (if you want to do manual scenebuilding)!

Requires .NET Framework 4 or higher and Java 7 or higher! Included the source code

Please check the included "notice.txt" file if you are having any issues.

Simple how-to-use:

  • Download and extract ZIP anywhere
  • Open MapRecompiler.exe
  • Press the ... button in the top right to browse for a map file (note that this file has to be inside of any of SFM's maps folders, else you will get errors!)
  • Select what you want to remove
  • Add a suffix, else you will overwrite your original map file
  • Press Go! Expect some lag for a few minutes (you're free to minimize the program during this time - it can be set to notify you when it is done)

If you got any issues, ideas or feedback, lemme know! :)

SFMLab is a free service. However, it costs about $0.03 to deliver you a 1GB file. With over 20TB of traffic every month and growing, SFMLab needs your help. If only 1% of our users each gave us $5 for a single month, we could keep the site running for several years.

FilenameDownloadsCreatedFilesize
Files
  SFM_Map_Recompiler_v1.0.0.zip  5922016-02-15 22:59:152.83 MB
🇳🇱 EU0 Download (Patrons only)    🇳🇱 EU1 Download    🇨🇦 NA Download
  SFM_Map_Recompiler_v1.0.1.zip  3152016-02-18 19:25:292.85 MB
🇳🇱 EU0 Download (Patrons only)    🇳🇱 EU1 Download    🇨🇦 NA Download
  SFM_Map_Recompiler_v1.0.2.zip  11742016-02-19 13:28:423.05 MB
🇳🇱 EU0 Download (Patrons only)    🇳🇱 EU1 Download    🇨🇦 NA Download
Thumbnail image for Map Recompiler
Importing SFM Maps into Blender
REDxEYE recently updated his SourceIO plugin. The latest version allows you to import SFM maps.

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