James Vega - Mass Effect 3 [GoOR]

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This project was originally uploaded by zizzanio. It has been connected to a system account that was used for the SFMLab site migration. Read more about the migration.

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I did not make this models and textures. All the credit goes to GoOR.

Facepunch: https://forum.facepunch.com/f/fbx/qqav/Mass-Effect-3-Some-characters/1/

Important: the eyes of these models are not poseable, follow these simple instructions (https://www.youtube.com/watch?v=wEvFEpYpdJo) by Commander Hot Pants to fix the problem.

Rig (rig_biped_goor_me3.py): https://steamcommunity.com/sharedfiles/filedetails/?id=210005279

Filename Downloads Created Filesize
🇳🇱 EU Download
🇨🇦 NA Download
136 2018-06-13 10.6 MB
Thumbnail image for James Vega - Mass Effect 3 [GoOR]


I think you did something wrong, I tried with the first model (projamesa) and it worked perfectly
Reply • June 16, 2018, 9:53 a.m. -  zizzanio
Mmmh im going to try it again, because it worked with some models of black ops 2. Maybe is where i paste the flex lines(command)
Reply • June 16, 2018, 5:10 p.m. -  Mike92evil
Reply • June 14, 2018, 12:13 a.m. -  Hanwang
Weird, the method from the video didnt work with the ME models, they end with white eyes, still it worked with other models from Gmod workshop
Reply • June 16, 2018, 1:16 a.m. -  Mike92evil
Just in case if this still matters, i fixed the eyes of the model, the problem was my version of Crowbar, i was using the same version of the video.
Reply • June 26, 2018, 10:25 p.m. -  Mike92evil
I'm Commander Shepard, and this is my favorite model on SFMLab.
Reply • Nov. 21, 2018, 6:53 a.m. -  Commander Shepard

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