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Description
A while ago uwotinfokm8 ported a fan model of Haydee I made to SFM. Now with Haydee released on steam I decided to revisit the model and fix some things:
- works with simple biped rig
- upper arm no longer inverts
- more thicc
- high poly and low poly version included
- bodygrouped clothing, neck accessory, shoes, head
- 4 skins (black, 2 shades of brown, white)
- breast bones
- better deformation (but still not the way I'd intended it to be, SFM fucks up the weight painting for unknown reasons)
Known issues:
- The weighting in some areas is not like it is supposed to be (SFM breaks it, it is less noticeable in the lower poly version of the body)
- Clipping with the suit can occur because of the issue above (if someone has experience porting medium-high polygon models to SFM from 3ds Max without things breaking, feel free to message me)
If you'd like the original files to play around with in Blender, Maya or Max you can get them here
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Filename | Downloads | Created | Filesize | ||||||
Files | |||||||||
HDHaydee_v2_qGPBYZA.zip | 1462 | 2016-10-01 00:30:45 | 14.78 MB | ||||||
HDHaydee_v2.zip | 686 | 2016-09-30 19:44:10 | 15.34 MB | ||||||
HDHaydee_v2_Gx359mP.zip | 540 | 2016-09-30 20:15:51 | 15.34 MB | ||||||
HDHaydee_v2_4.zip | 2368 | 2016-10-18 00:30:15 | 15.17 MB | ||||||
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