!!!IMPORTANT - Due to the polycount Ivy has a separate hair model. Simply lock the main model's Valvebiped.Bip01_Head to the hair's Valvebiped.Bip01_Head and zero it to combine them!!!
- Uses ValveBiped_Simple IK Rig
- No Flexes, only bones(game rigging)
- Bodygrouped pelvis leaves
- Two eye skins
- Few minor texture seams/bad UV. Don't know if this is caused during the rip, import, or just Rocksteady laziness(Seams appear on her ass which I assume isn't meant to be seen ingame)
- Jigglebone ready but not implemented. She has a metric fuckton of jiggle bones for breast, collar, ass, thighs etc etc