World of Warcraft - Scarlet Monastery

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World of Warcraft - Scarlet Monastery
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World of Warcraft - Scarlet Monastery
World of Warcraft - Scarlet Monastery

Description


A model from the "From the Archives" series.

What does "From the Archives" mean? These models are ported from various games and appear on a private project repository that used to be public. These models are often not polished, are missing features and are usually not finished.


There's a lot of unpolished stuff that I'm aware of but I can't really fix those. This thing is EXTREMELY MASSIVE so you will have to either scale it down or use a very large void map.

Please don't complain about the low texture resolution, It's not possible to fix that due of Source Engine limitation. A lot of experimentation has went into this due of the Engine's limitation and the tools being either very old or incompatible, so this is how far I got so far.

Donate

Shoutout to EdwardNigma on Funnyjunk for judging my previous upload

If anybody figures out how to get textures with resolution higher than 4k x 4k into a VTF format without this:
enter image description here
Please send me a private message so that I can improve this model


FilenameDownloadsCreatedFilesize
Files
  scarletmonastery.zip  1262016-05-1411.33 MB
🇳🇱EU Download   🇨🇦NA Download
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Comments

"textures higher than 4k x 4k into a VTF" I'm not sure it is supported... DXT5 allow you to use 4096x4096 textures, with BGRA8888 you can only use a maximum of 2048x4096 textures. if higher SFM won’t load them (probably eating too much memory…).
Reply • May 16, 2016, 1:04 a.m. - nightboy
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You know Thunder steak, often it's easier to put a wmo together in pieces connected to a single bone that will correctly align them. That way the texture resolutuon won't be so bad
Reply • May 15, 2016, 1:26 a.m. - TengenGenesic
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i remember that dungeon =3
Reply • May 19, 2016, 9:12 p.m. -  SumerianDragon
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