N7 Armor (Male)

 Large preview image for N7 Armor (Male)


So. This has been a WIP for a time. First I couldn't get each piece of armor to move with the armature...Didn't know how to connect them. After some learning I finally got it to where I want it. Still incomplete as I am waiting on the helmets to be ported into XNA so I can port them into SFM. So we are waiting on that for a complete status. Tried my best on the lights on the armor. Glow works at least. Let me know of any problems.

As always, Rigged with valve 2spine included with download, Each piece is separable just like the game. Might try to add camos and skins at a later date but don't count on it. It's too easy to re-skin the damn textures anyway. Enjoy.

Filename Downloads Created Filesize
🇳🇱 EU Download
🇨🇦 NA Download
150 2016-01-31 58.15 MB
🇳🇱 EU Download
🇨🇦 NA Download
82 2020-03-01 1.03 MB
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very cool. there will be soon a female version?
Reply • June 20, 2015, 5:58 a.m. -  deciever
I forgot to mention that in the description. Yes there will be a female version as well. I'm a bit swamped right now so I'm releasing stuff kind of slower than normal. I'm glad you brought that up though. It will be released in the near future.
Reply • June 20, 2015, 6:38 a.m. -  Stealth2111
Awesome work. That's will help a lot.
Reply • June 20, 2015, 8:08 a.m. -  Commodor-richter
About Re-skinning. There is a way to reskin without affecting the original texture. It's called "Override materials" I have an easy tutorial on that on my Deviantart page.
Reply • June 20, 2015, 9:38 a.m. -  Nikolad92
Wow! Great stuff, never thought I'd see all the armor variants in one package. Thanks Stealth!
Reply • June 20, 2015, 2 p.m. -  HuggyBear742
This is pretty good, I look forward to the female armor when you get a chance! Thanks Stealth!
Reply • June 20, 2015, 7:35 p.m. -  InuKami
Exellent as always!
Reply • June 22, 2015, 8:52 p.m. -  Nidonis
ok, now i can do it :) Thank you !
Reply • Aug. 17, 2015, 6:37 p.m. -  TharaX
Sorry if this bugs you, but I'm doing exactly what you said to the person above, but I can't get the suit to attach properly, could you make a step by step, or link one?
Reply • Jan. 1, 2017, 8:02 a.m. -  Titanballer
@Titanballer Step 1: Load model and armor Step 2: Extend both models armatures in the Animation set editor to find each's neck bones Step 3: Lock the armors neck bone to the neck bone of the model Step 4: In the Animation set editor under the procedural tab, slide the "Zero" slider completely Step 5: Position the models neck bone to match the head to the armor Step 6: Hid the models body out of frame or use override materials to make it invisible Step 7: Profit
Reply • Jan. 2, 2017, 12:37 a.m. -  Stealth2111

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