Mini_City_Extended_Scenebuild_Tokusatsu

Mini_City_Extended_Scenebuild_Tokusatsu
Show more
Mini_City_Extended_Scenebuild_Tokusatsu

Description

This map is an edited upload of mini_city_final01 from garrysmod[dot]org with author's permission. Its re-rendered in HDR and is encouraged for Tokusatsu related posters or video making. This is a rough render so it is not the best I know. Most of the buildings were removed to encourage scenebuilding, and the other buildings at the end(s) of the map are to hide the skybox's endless grey void. Also, the models you spawn in are bigger than the buildings by default, to fix this, right-click on the model, go to "Utilities" then click "Add Scale Control to Models"; from there you should then again click your model and then be able to scale it up or down to your liking.

P.S. This map *IS* Gmod compatible if you, once again, have Counter-Strike: Source

NOTE I will take this map down if the original owner requests me to at any time.

Requirements:

Most of the map takes use of Counter-Strike: Source's material files, so unless you want missing textures, mount Counter-Strike: Source to the Source Filmmaker.

Map Name: mini_city_final01_dext

Original Mapper: GreatDictator HDR ReRender: *[BB2] Faith *

SFMLab is a free service. However, it costs about $0.03 to deliver you a 1GB file. With over 20TB of traffic every month and growing, SFMLab needs your help. If only 1% of our users each gave us $5 for a single month, we could keep the site running for several years.

FilenameDownloadsCreatedFilesize
Files
  mini_city_final01_dext.bsp  3662016-12-04 14:50:20104.76 MB
🇳🇱 EU0 Download (Patrons only)    🇳🇱 EU1 Download    🇨🇦 NA Download
Thumbnail image for Mini_City_Extended_Scenebuild_Tokusatsu
Importing SFM Maps into Blender
REDxEYE recently updated his SourceIO plugin. The latest version allows you to import SFM maps.

Loading...