Batou (Ghost in the Shell)


And here he is. Everyone should of seen this coming. I'm pretty proud of this one as I had to completely set up the facerigging. Considering I only gave him lower face bones it was pretty easy...but I learned some stuff out of it. Anyways, enjoy

  • Ported from kazu---maru's XNA model
  • Rigged with valvebiped2spine
  • Bodygroups for visor and gear
  • Emission, so you know. He glows...

(The preview image was posed with this image here as a reference: , the way. If this is a surely looks like they used it as the in-game models..good job bro)


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Filename Downloads Created Filesize
  BATOU_GITS.rar   643 2016-01-31 20:32:29 4.27 MB
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Importing SFM Maps into Blender
REDxEYE recently updated his SourceIO plugin. The latest version allows you to import SFM maps.

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