Here's Cassius, the eccentric Atlas Botanist from Tales from the Borderlands.
Cassius comes with two variants of his outfit, regular eyes or bloodshot eyes, and body groups for his glasses and chest accessories.
The model also features high-resolution textures, dynamic outlines, and improved game-like eyes with scalable pupils.
There are no face flexes (the dynamic outline does not play well with face flexes), but there are face bones to pose instead.
I also fixed his glasses so that you can pivot the two sets of lenses separately on his face.
I did my best to mimic LowRider's naming conventions for the bones, so Cassius should work with LowRider's (Borderlands Rig Script).
If you use Cassius, send me a link to the finished project; I'd love to see it!
Do not repost/upload these models elsewhere... certainly do not claim it as your own work. Please ask before porting to a different format.
Random Talking Bush over on the XeNTaX forums for creating the Telltale Almost-All-in-One model importer
Cyristal-Artist for all her help and advice for working with Blender
Cassius and Tales from the Borderlands belong to Telltale Games and Gearbox Software.
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|mcemily_Cassius.zip||301||2017-01-19 15:01:06||15.13 MB|
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