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Took some time, but she's finally available for SFM ^w^/
Here are the features of the model:
- Several flexes to animate her face and vagina/anus.
- Bodygroups to remove her clothes. Include a bikini.
- Breasts, hair and sash jigglebones (also the ribbons on her bikini).
- Finger bones.
- Toe bones (not very good though. I don't recommend you to use them)
- Eyes bones (EyeLeft and EyeRight)
- There are bones called "hair ponytail 1" and "sash 1" that allows you to move her hair/sash without losing the jiggle effect. There is also a bone called "breasts adjust" in the "Unknown" group that allows you to move her breasts without losing the jiggle effect
- Supports Ambient Occlusion
- Body, face, hair and clothes allow $phongboost and $phongexponent attributes to make them look "wet". (this doesn't work well with her "corset bottom" bodygroup, since it has some transparencies)
- Includes her javelin and shield as separate models ("pyrrha javelin" and "pyrrha shield")
- Includes a rig called "rig rwby pyrrha", so you don't need to create one.
- The mouth is awful. I'm sorry. i Couldn't fix it T-T
- There is a small deformation on her legs close to her hips if you move them up too much. Unfortunately, there was no way to adjust this. It can be adjusted by moving the "bip hips" bone.
- Depending on the intensity of certain movements, there could be clipping on her corset top. You would probably need to adjust this by baking bones.
Hope you like it!