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Vindictus_Cichol

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 Large preview image for Vindictus_Cichol

Description

My third model is Cicohl, the master of evils in Vindictus game. He used to be Keaghan but he finally became Cichol after took Verafim's heart.

I have no idea why there is purple and black checkerboard in his belly, even though it worked all well in Blender. To anybody can deal with Blender, please let me know how to fix this. I revised this with several times, but to fail.


Filename Downloads Created Filesize
Files
cichol.zip
🇳🇱 EU Download
🇨🇦 NA Download
36 2016-01-31 2.56 MB
cichol_0xRqjsJ.zip
🇳🇱 EU Download
🇨🇦 NA Download
36 2016-01-31 2.94 MB
Previews
Cichol_V7AxJUy.JPG
🇳🇱 EU Download
🇨🇦 NA Download
34 2020-03-01 56.08 KB
Thumbnail image for Vindictus_Cichol

Comments

@Rayko I use Blender for modeling these days. Picture is taken through XNALara Viewer tho
Reply • May 11, 2015, 4:06 a.m. -  dhstar914
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@MajinSM Hmm... I'll re-organize the files so that they're in the right folder. And when it comes to texture thingy, when I first started to work on this model, there were only two of textures available, while its body contains three parts in total. Therefore I was struggling with how to put textures in which place. Maybe reusing over the same textures might be the issue.
Reply • May 11, 2015, 3:07 a.m. -  dhstar914
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@dhstar914 The main point of previews is to show how model works and looks. If the picture isn't made in SFM, then people simply won't know if they are really need your content :( Here, take this: http://steamcommunity.com/sharedfiles/filedetails/?id=432815020 .
Reply • May 11, 2015, 10:30 a.m. -  Rayko
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So noe the texutres work... kind of. you still got that textureless border everywhere and his bones rotation axis are all centered at the pelvis for some reason, in sfm anyway. didnt try him in gmod yet. http://puu.sh/hNUx0.jpg
Reply • May 15, 2015, 6:47 a.m. -  MajinSM
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He is completely invisible when I spawn him. http://puu.sh/hH5Kx.jpg
Reply • May 9, 2015, 3:19 p.m. -  MajinSM
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Checked this thing out. Laughed a little bit. I mean, seriously? A tiny skeleton biped inside the model is not able to rotate things properly and there are some opened seams through which you can see the wall behind the character. I thought that release was poor, but that poor?.. I wonder how you even managed to move his arm like this.
Reply • June 11, 2015, 7:53 p.m. -  Rayko
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