[Prop scenery] Memento Mori 2 - Backstreets

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A scenery prop I decided to port because... well, I honestly don't know, just felt like that.

Contains 5 models Each model has a bunch of stuff. This doesn't mean the models are organized. The order of the stuff on each model is a mess. So just spawn all of them, look each of the roots to the first model, then apply Zero to those and you are good to go.

Contains some interiors, which are a mess, see the issues.

Known Issues

  • This has some crazy UVs, specially in some interiors and on the rooftops of the buildings.

  • Some buildings are "cut". You can look at it specially in the buildings near the street. The models where like that on XPS, I just threw it into the Blender thing and pushed "Blend" :mimiuneasy:

Pls let me know if there's a material not behaving properly, because this has 124 materials total and I need to check it from the Blend file :yay:

**Thanks to jhonyhebert for the port **


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Filename Downloads Created Filesize
  Memento_Mori_2_Backstreets.7z   989 2016-04-06 06:20:46 12.68 MB
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Don't use DDS files in Blender
DDS files are not supported in Blender and cause glitches. Here's some instructions on how to get rid of them.

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