Ghost squad leader Nomad extracted from Tom Clancy's Ghost Recon: Wildlands, based on my current player character in that game.
- Multiple skin and bodygroups
- FACs (placeholders)
- Original skeleton with some adjustments
Make sure you attach every single object together, the model is in multiple pieces due to limitations with the engine.
Do not use this model for commercial purposes or in any way which you may directly profit from it, eg. redistributing it with a price tag. I do not own this model and I am not responsible if you get in trouble for doing so. You may modify, share or redistribute the model in any way you want to another website under the condition you follow the previous set of rules as well as make sure you give proper credit to original developers as well as myself, you don't have to notify me directly if you plan on doing so. You can optionally leave a link to this page if you want, but make sure to give proper credit to the proper authors.
Head has duplicate bone names. Causes areas on the head to warp randomly. Not really interested in fixing this right now.
- Ubisoft Paris for model
- id-daemon for extraction tool
- Me for convertion and porting
Raw version of the model with real weights and other stuff can be found here: https://smutba.se/project/216/
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