Help! The site looks different!

Wonder what's going on? We've migrated the site to a new codebase. Please read the following letter: SFMLab Migration 2020

Note: SFMLab now uses Open3DLab Network accounts. (SmutBase and Open3DLab accounts) If you do not already have a SmutBase or Open3DLab account, please sign up through this link. Once your new Open3DLab Network account has been created, please log in and take a moment to link your old SFMLab account to your newly created account.

Environments (City Streets, Classroom, Jail Module, Messy Room)

Is this your upload?

This project was originally uploaded by Selph80. It has been connected to a system account that was used for the SFMLab site migration. Read more about the migration.

Is this one of your uploads? Connect your old SFMLab account to your Open3DLab Network account, and your uploads and comments will be re-assigned to your account automatically within 24 hours.

 Large preview image for Environments (City Streets, Classroom, Jail Module, Messy Room)

Description

While cleaning up my SFM folders, I came across four environment models I had ported to SFM for myself, but never released.

The quality isn't amazing (lots of muddy low resolution textures), but they might come in hand.

Xnalara Credits

City streets by: xxshatteredrealityxx

Classroom by: shprops4xnalara

Jail module by: e3dericdesign

Messy Room by: deexie


Filename Downloads Created Filesize
Files
city_streets.zip
🇳🇱 EU Download
🇨🇦 NA Download
27 2016-01-31 16.65 MB
Environment_models_and_source.zip
🇳🇱 EU Download
🇨🇦 NA Download
20 2016-01-31 37.08 MB
city_streets_source.zip
🇳🇱 EU Download
🇨🇦 NA Download
16 2016-01-31 474.79 KB
Previews
Environments_large.jpg
🇳🇱 EU Download
🇨🇦 NA Download
9 2020-03-01 66.75 KB
Thumbnail image for Environments (City Streets, Classroom, Jail Module, Messy Room)

Comments

neat!
Reply • Sept. 20, 2014, 10:04 p.m. -  fugtrup
|
good shit
Reply • Sept. 19, 2014, 8:21 p.m. -  bigdickg
|
May I ask how to use these?, thanks.
Reply • Sept. 24, 2014, 8:37 p.m. -  Liwyght
|
I would LOVE to see more of these, because I keep getting a bunch of Purple and Black textures on most normal maps, even after placing all of my L4D2, CSS, and HL2 materials and models into SFM in the correct folders and enabling their paths. These environments are very easy to use.
Reply • Oct. 18, 2014, 10:18 p.m. -  deadboltreturns
|
Nvm, sorry.
Reply • Sept. 24, 2014, 11:31 p.m. -  Liwyght
|
Ooooooooooh. Niiiiiiice!
Reply • Sept. 19, 2014, 9:53 p.m. -  Briffault
|
Woooo more rooms to work with :D
Reply • Sept. 19, 2014, 11:28 p.m. -  huuu
|
This is what i have been hoping to see. So many nice characters already to use but getting some nice enviroments to use them in has been kinda hard. Thanks!
Reply • Sept. 20, 2014, 3:25 p.m. -  turhake
|
Fantastic upload, has a great silent hill vibe to it. Here's a poster featuring the class environment: https://www.facebook.com/silenthillhistoricalsociety/photos/a.630075920372593.1073741830.198854206828102/789565174423666/?type=3&theater
Reply • Nov. 14, 2014, 3:26 p.m. -  radioteque
|
How do we Import this into SFM, Just usermod or?
Reply • Nov. 18, 2014, 9:30 p.m. -  Silent
|
@Silent and louie_johncena, Open the 'Release' folder, then select the model you want, and drag the 'models' and 'materials' folders into into C:\Program Files (x86)\Steam\SteamApps\common\SourceFilmmaker\game\usermod
Reply • May 25, 2015, 8:58 p.m. -  defski
|
Hey mate, your page was taken down for the Elizabeth sum. Any chance you can put it back up?
Reply • Oct. 7, 2016, 4:34 a.m. -  Wehdj1285
|

Leave a comment

You need to log in if you want to leave a comment.