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Custom Condom Prop

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 Large preview image for Custom Condom Prop


This file was originally uploaded by KP0988 who has left the community. This upload is not supported by me.

I took a shot and tried to make a flexible condom model after I saw this pack.

To get the full effect with these, just drag the condom’s pelvis bones and line them up with the penis model of your choice, then lock its pelvis to the hips, and apply the scale controls to the first penis bone on the condom. Then, once you have it lined up right, just lock the condom bones to the penis bones, and everything should follow along fairly well.

I couldn’t get the transparent effect to look right in SFM, so they’re just as they are in the image. That might come about in a later update, if I can get the look right, and still have it look good with ambient occlusion enabled.

So, let me know if there are any major issues if it.

Filename Downloads Created Filesize
🇳🇱 EU Download
🇨🇦 NA Download
159 2016-01-31 17.74 MB
🇳🇱 EU Download
🇨🇦 NA Download
37 2020-03-01 3.52 MB
Thumbnail image for Custom Condom Prop


That is one big condom. He should get smaller. xD
Reply • July 1, 2015, 4:53 p.m. -  rezanl
Would you believe I had this very same idea today? Damn. We on the same wavelength. I think transparency in SFM could work with $alphatest in the vmt and $mostlyopaque in the QC, or just $alpha 0.5 or whatever in the vmt. I'll experiment a bit on my own, too
Reply • July 1, 2015, 5:01 p.m. -  Jojje
The way the transparency works on the models I ported (I think) is that the texture file itself has a certain transparency level on its Alpha settings that I enabled by just setting $transparent 1 in the .vmt files. Might try doing that with these (unless that literally just does the same thing as what you tried, I have no idea; again, total noob at this), and see if it looks good. *shrugs*
Reply • July 1, 2015, 8:43 p.m. -  xigva
Sorry for the noob question, but how do you use the scale controls?
Reply • Dec. 11, 2015, 10:04 p.m. -  MachoNacho117

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