Vallory's model features high-resolution textures, dynamic outlines, and her good eye (the right eye) has a scalable pupil. The model has body groups for her head, as well as the L and R knives strapped to her torso. There are no face flexes, but there are face bones to pose instead.
There are also attachment bones for knives in both hands (the knife prop is included in this pack). Additionally, if you downloaded my TFTBL gun pack, the Rocket Launcher included in that pack has L- and R- clav attachment bones to lock it to either shoulder (she holds it on her right in the game).
In addition to the Vallory model and the knife prop, this pack also includes the "Slice-and-Dice" Vallory model (as seen in the "Cut her out of the deal" choice in Episode 3), and Vallory's severed head (as seen in the "Make her head spin" choice in episode 3). The slice-and-dice model is rigged so that the pieces do pull apart, and has a body group for the sunglasses.
This model should work with LowRider's Borderlands rig script (found here: https://mega.nz/#%21zhN1DSzJ%21Lw--p92iwL86DVTCa6FbOrqiu7SOTL8KcPAvGkORrhI).
If you use this model, send me a link to the finished project; I'd love to see it!
Do not repost/upload this model elsewhere... certainly do not claim it as your own work. Please ask before porting to a different format.
Random Talking Bush over on the XeNTaX forums for creating the Telltale Almost-All-in-One model importer ( http://forum.xentax.com/viewtopic.php?f=16&t=11687 )
Cyristal-Artist ( http://cyristal-art.tumblr.com/ ) for all her help and advice for working with Blender
Vallory and Tales from the Borderlands belong to Telltale Games and Gearbox Software.
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|mcemily_Vallory.zip||544||2017-06-05 20:26:12||24.45 MB|