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Harley [Arkham Knight]

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Download Arm Fix

This shit is beta


  • Eyeposing
  • IK Rig included
  • No Flexes, only bones(game rigging)
  • Envmapped metal bits(this is something I'm testing. if you dont like it, remove the $envmap lines from all the .vmts ending in _Metal)


  • At certain angles her bangs will disappear if her pigtails are directly behind it. This is a source engine issue with sorting transparency so email Gabe if you want that fixed.
  • Jigglebone ready but not implemented

Filename Downloads Created Filesize
🇳🇱 EU Download
🇨🇦 NA Download
109 2016-01-31 95.26 MB
Thumbnail image for Harley [Arkham Knight]


Reply • July 6, 2015, 10:36 p.m. -  baraking21
Reply • July 5, 2015, 10:56 p.m. -  deathhand
The metal bits are missing textures for me. I Haven't tried removing the $envmap lines from all the .vmts so will that work?
Reply • July 6, 2015, 8:01 a.m. -  Doduzu
This release feels rushed tbh.
Reply • July 6, 2015, 5:46 p.m. -  CommanderJackshit
Yea removing the envmap lines would fix it. Or you can DL this fix(I forgot to package the material)
Reply • July 6, 2015, 3:42 p.m. -  shaotek
Updated to correct her twist bone
Reply • July 8, 2015, 11:40 p.m. -  shaotek
Great release, shaotek, about the models right arm...if this is XNAMall xnalara model port he recently fixed it. "Thought I should mention that the bone "arm right shoulder 1" is broken, like the bone/mesh weights are messed up. So if you move "arm right shoulder 1" it moves part of "arm right shoulder 2" which causes the models right arm to deform." This seems to be the case for this modle too. As I mentioned the xna version was fixed. Is it possable to fix the arm right shoulder 1 weights?
Reply • July 7, 2015, 5:46 p.m. -  J0NO
Great! I've been waiting for her. I'll wait for a final release, though.
Reply • July 8, 2015, 10:01 p.m. -  totallynotgabe
Nice one, thanks for sharing.
Reply • July 5, 2015, 4:14 p.m. -  Unidentified
Thanks for the model. :)
Reply • July 5, 2015, 10:22 p.m. -  xigva
This is one of the most quality models I've ever seen. Kudos for sharing and fixing certain issues with it.
Reply • July 12, 2015, 3:28 a.m. -  samork
Eyes are little bit bad...
Reply • July 13, 2015, 11:06 a.m. -  Barron
Getting an issue where if I rotate the upper body while rigged, the fabric that's directly above the nipples doesn't move with the rig. What am I doing wrong? Bones issue?
Reply • Feb. 10, 2017, 5:46 a.m. -  Happinator
How do i import her into 3DS Max?
Reply • Sept. 4, 2017, 6:18 a.m. -  ighambit

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