Lara Croft Tomb Raider Reboot

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Lara Croft Tomb Raider Reboot


Lara Croft is a fictional character and the protagonist of the Square Enix (previously Eidos Interactive) video game series Tomb Raider. She is presented as a beautiful, intelligent, and athletic English archaeologist-adventurer who ventures into ancient, hazardous tombs and ruins around the world. Created by a team at UK developer Core Design that included Toby Gard, the character first appeared in the 1996 video game Tomb Raider.
This Ultimate Lara edition features a heavily upgraded Lara Croft model from the 2013 game created exclusively for Studio F.O.W. and the DigitalEro community.
 IK RIG Available here 

Face, finger and eyeposing
SFM Compatible
Jigglebones on breasts
Jigglebones on butt
Vagina bones
Stomach bones
Throat bone to avoid deformation when bending neck
Jiggle Hair
Necklace string bone
Bodygroups include necklace, earrings, watch, bikini bra, bikini bottoms (2 types)
Skins include wet, sweaty, and dry (also includes pubic hair/no pubic hair variations)


Renato for XNA conversion
Selph80 for original port
Soulslayerzx for Ultimate Edition upgrade
Crystal Dynamics for original model


Files  4972016-01-3127.83 MB
🇳🇱EU Download   🇨🇦NA Download
Thumbnail image for Lara Croft Tomb Raider Reboot


the ik rig dosent work i downloaded it but it dosent add the rig to it :/
Reply • July 30, 2014, 11:15 a.m. -
Dont you want to upload your Vindictus Succubus Model as well?
Reply • Sept. 14, 2014, 9:13 p.m. -  MajinSM
can anyone tell me why the rig dosent load
Reply • July 31, 2014, 3:18 p.m. -
What rig can I use with her?
Reply • June 17, 2014, 8:02 p.m. -  JojoBanks
Doesn't work with the simple ik rig
Reply • June 25, 2014, 6:05 p.m. -  MrEmperor
Are we able to upload this model to the tomb raider game.
Reply • Feb. 14, 2015, 10:21 p.m. -  gdez
so sad that we cant have a working ik rig for this and it semms that no one has made one that works either
Reply • Feb. 17, 2015, 3:21 p.m. -  viking91
I might be way behind on this, but here's a link to a post with a rig that works with this model. Cheers!
Reply • April 19, 2015, 12:49 p.m. -  sereph
shame about the rig, any chance there is anyone who knows which rig could be used? its a freaking amazing model though.
Reply • July 11, 2015, 11:58 p.m. -  WiseCollector1
Not sure why the rig inculed isn't working (also, I haven't checked) but here is the rig I use for her. ...Also, wha't wrong with using the rig suggested by Redfred?
Reply • Sept. 22, 2015, 7:25 a.m. -  Unidentified
That was actually how i got the autorig to finally accept but i did it on accident not knowing changing the name would fix it. The second time around though i dont know what was wrong but it was so bad that renaming and even reloading a fresh model or even renaming the fresh model would not work so i just remade the scene.
Reply • Sept. 23, 2015, 10:45 p.m. -  glossedsfm
Update for you unidentified, i went ahead and started the scene from scratch. Loaded the same map, started with loading all the models i would be rigging and applied the rigs (including the one you posted) and it worked fine. Not really sure what went wrong with the previous scene. I did get the autorig to work, but i had to keep redoing it, and entered/exit SFM a few times until it finally was able to let me attack the rig. Maybe the same thing that affected the regular rig also affected the autorig i dunno. I'm still just a beginner so i dont know how to troubleshoot issues yet.
Reply • Sept. 23, 2015, 11:46 a.m. -  glossedsfm
@glossedsfm When it comes to rigs, models like to bug out. If you try to apply an incorrect rig to a model, that model will bug out and not accept any rig (even the correct one). To fix this, right click on the models name in the animation set editor and click 'rename model'. I usually delete one letter. After that, you can apply rigs again.
Reply • Sept. 23, 2015, 8:35 p.m. -  Unidentified
Yup the one that redfred posted was the one i tried to get to work first. But it wouldnt work so i tried autorig. I actually just tried the one that you posted and it wouldnt work either. But i already had a scene being put together with a map and several other models and everything. I tried testing it out in a fresh scene and it did work. Maybe the session i was working on is corrupted or something. Gonna try putting together the scene again and see what happens.
Reply • Sept. 23, 2015, 8:07 a.m. -  glossedsfm
@ mininger right clic on the model rig and choose the appropriate rig that you unzip from the ik rig of ultimate lara uploaded here. you need to unzip the ik rig in Steam\SteamApps\common\SourceFilmmaker\game\platform\scripts\sfm and it show when you chose rig.
Reply • Jan. 27, 2016, 5:19 p.m. - lapinedours
The rig that comes with Tracer works
Reply • Feb. 25, 2016, 12:54 a.m. - Aliassfm
also why is this on the last page when I type lara in the search bar? is there anyway to tag this correctly?
Reply • Feb. 26, 2016, 6:55 p.m. -  bloodymess
Hello, there is no way to fix the bug or the bad modeling of the hair that crosses the forehead? it's a pity it is rather successful aside from this
Reply • May 7, 2018, 5:39 p.m. -  Leyssa
I will try to see how to convert the files to import into blender or other and try to arrange it in less than there is another method less boring
Reply • May 7, 2018, 5:45 p.m. -  Leyssa
I'm Commander Shepard, and this is my favorite model on SFMLab.
Reply • Nov. 21, 2018, 7:53 a.m. -  Commander Shepard

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