Help! The site looks different!

Wonder what's going on? We've migrated the site to a new codebase. Please read the following letter: SFMLab Migration 2020

Note: SFMLab now uses Open3DLab Network accounts. (SmutBase and Open3DLab accounts) If you do not already have a SmutBase or Open3DLab account, please sign up through this link. Once your new Open3DLab Network account has been created, please log in and take a moment to link your old SFMLab account to your newly created account.

Lara Croft Tomb Raider Reboot

Is this your upload?

This project was originally uploaded by DarkCrow. It has been connected to a system account that was used for the SFMLab site migration. Read more about the migration.

Is this one of your uploads? Connect your old SFMLab account to your Open3DLab Network account, and your uploads and comments will be re-assigned to your account automatically within 24 hours.

Adult content

This content is marked as Adult/NSFW content. You can toggle your preferences regarding this content type in your account settings.

 Large preview image for Lara Croft Tomb Raider Reboot


Lara Croft is a fictional character and the protagonist of the Square Enix (previously Eidos Interactive) video game series Tomb Raider. She is presented as a beautiful, intelligent, and athletic English archaeologist-adventurer who ventures into ancient, hazardous tombs and ruins around the world. Created by a team at UK developer Core Design that included Toby Gard, the character first appeared in the 1996 video game Tomb Raider. This Ultimate Lara edition features a heavily upgraded Lara Croft model from the 2013 game created exclusively for Studio F.O.W. and the DigitalEro community.  IK RIG Available here  FEATURES  

Face, finger and eyeposing SFM Compatible Jigglebones on breasts Jigglebones on butt Vagina bones Stomach bones Throat bone to avoid deformation when bending neck Jiggle Hair Necklace string bone Bodygroups include necklace, earrings, watch, bikini bra, bikini bottoms (2 types) Skins include wet, sweaty, and dry (also includes pubic hair/no pubic hair variations)


Renato for XNA conversion Selph80 for original port Soulslayerzx for Ultimate Edition upgrade Crystal Dynamics for original model


Filename Downloads Created Filesize
🇳🇱 EU Download
🇨🇦 NA Download
316 2016-01-31 27.83 MB
🇳🇱 EU Download
🇨🇦 NA Download
61 2020-03-01 278.71 KB
Thumbnail image for Lara Croft Tomb Raider Reboot


the ik rig dosent work i downloaded it but it dosent add the rig to it :/
Reply • July 30, 2014, 11:15 a.m. -
Dont you want to upload your Vindictus Succubus Model as well?
Reply • Sept. 14, 2014, 9:13 p.m. -  MajinSM
can anyone tell me why the rig dosent load
Reply • July 31, 2014, 3:18 p.m. -
What rig can I use with her?
Reply • June 17, 2014, 8:02 p.m. -  JojoBanks
Doesn't work with the simple ik rig
Reply • June 25, 2014, 6:05 p.m. -  MrEmperor
Are we able to upload this model to the tomb raider game.
Reply • Feb. 14, 2015, 10:21 p.m. -  gdez
so sad that we cant have a working ik rig for this and it semms that no one has made one that works either
Reply • Feb. 17, 2015, 3:21 p.m. -  viking91
I might be way behind on this, but here's a link to a post with a rig that works with this model. Cheers!
Reply • April 19, 2015, 12:49 p.m. -  sereph
shame about the rig, any chance there is anyone who knows which rig could be used? its a freaking amazing model though.
Reply • July 11, 2015, 11:58 p.m. -  WiseCollector1
Not sure why the rig inculed isn't working (also, I haven't checked) but here is the rig I use for her. ...Also, wha't wrong with using the rig suggested by Redfred?
Reply • Sept. 22, 2015, 7:25 a.m. -  Unidentified
That was actually how i got the autorig to finally accept but i did it on accident not knowing changing the name would fix it. The second time around though i dont know what was wrong but it was so bad that renaming and even reloading a fresh model or even renaming the fresh model would not work so i just remade the scene.
Reply • Sept. 23, 2015, 10:45 p.m. -  glossedsfm
Update for you unidentified, i went ahead and started the scene from scratch. Loaded the same map, started with loading all the models i would be rigging and applied the rigs (including the one you posted) and it worked fine. Not really sure what went wrong with the previous scene. I did get the autorig to work, but i had to keep redoing it, and entered/exit SFM a few times until it finally was able to let me attack the rig. Maybe the same thing that affected the regular rig also affected the autorig i dunno. I'm still just a beginner so i dont know how to troubleshoot issues yet.
Reply • Sept. 23, 2015, 11:46 a.m. -  glossedsfm
@glossedsfm When it comes to rigs, models like to bug out. If you try to apply an incorrect rig to a model, that model will bug out and not accept any rig (even the correct one). To fix this, right click on the models name in the animation set editor and click 'rename model'. I usually delete one letter. After that, you can apply rigs again.
Reply • Sept. 23, 2015, 8:35 p.m. -  Unidentified
Yup the one that redfred posted was the one i tried to get to work first. But it wouldnt work so i tried autorig. I actually just tried the one that you posted and it wouldnt work either. But i already had a scene being put together with a map and several other models and everything. I tried testing it out in a fresh scene and it did work. Maybe the session i was working on is corrupted or something. Gonna try putting together the scene again and see what happens.
Reply • Sept. 23, 2015, 8:07 a.m. -  glossedsfm
@ mininger right clic on the model rig and choose the appropriate rig that you unzip from the ik rig of ultimate lara uploaded here. you need to unzip the ik rig in Steam\SteamApps\common\SourceFilmmaker\game\platform\scripts\sfm and it show when you chose rig.
Reply • Jan. 27, 2016, 5:19 p.m. -  lapinedours
The rig that comes with Tracer works
Reply • Feb. 25, 2016, 12:54 a.m. -  Aliassfm
also why is this on the last page when I type lara in the search bar? is there anyway to tag this correctly?
Reply • Feb. 26, 2016, 6:55 p.m. -  bloodymess
Hello, there is no way to fix the bug or the bad modeling of the hair that crosses the forehead? it's a pity it is rather successful aside from this
Reply • May 7, 2018, 5:39 p.m. -  Leyssa
I will try to see how to convert the files to import into blender or other and try to arrange it in less than there is another method less boring
Reply • May 7, 2018, 5:45 p.m. -  Leyssa
I'm Commander Shepard, and this is my favorite model on SFMLab.
Reply • Nov. 21, 2018, 7:53 a.m. -  Commander Shepard

Leave a comment

You need to log in if you want to leave a comment.