From Gamebanana: A nicely detailed suburban map with sewers and lots of secret passages and shortcuts. Lots of custom sounds, textures and models.
Counter-Strike: Source mounted.
- Weird light reflections - Pretty common on ported maps. I wanted to fix it by recompiling the map on my own, however, every time I loaded the map on Hammer, it would crash (impressive, right?), so I had to stick to this port.
To fix it, type mat_specular 0 on the console, then type buildcubemaps. Save and restart SFM. If when once restarted you still have weird reflections, just type mat_specular 0 again and move on.
Thanks to stuffedbutter
Type -r_hunkalloclightmaps 0 on the console
Thanks to arystoche
Once you do get it to load, open the console and type " mat_fastspecular 0 " to get rid of the rainbow shit without risking a crash. Attempting to build cubemaps will always crash SFM in this map, and "mat_specular 0" has a high chance from my experience.
AnTwanChi - Original map. ℳℛ.VunDrulo - Garry’s Mod port. I did absolutely nothing to this map. All I did was finding it, extract it, “test” it and upload it. Nothing else. So whatever issue it has, it’s not my doing (or wrongdoing)
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|Map_-_Number13.7z||923||2016-11-28 05:30:35||38.64 MB|
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