Description
From Gamebanana: A nicely detailed suburban map with sewers and lots of secret passages and shortcuts. Lots of custom sounds, textures and models.
You can find more pictures in Gamebanana and the Workshop
Requirements
Counter-Strike: Source mounted.
Known Issues
- Weird light reflections - Pretty common on ported maps. I wanted to fix it by recompiling the map on my own, however, every time I loaded the map on Hammer, it would crash (impressive, right?), so I had to stick to this port.
Known Fixes
To fix it, type mat_specular 0 on the console, then type buildcubemaps. Save and restart SFM. If when once restarted you still have weird reflections, just type mat_specular 0 again and move on.
Thanks to stuffedbutter
Type -r_hunkalloclightmaps 0 on the console
Thanks to arystoche
Once you do get it to load, open the console and type " mat_fastspecular 0 " to get rid of the rainbow shit without risking a crash. Attempting to build cubemaps will always crash SFM in this map, and "mat_specular 0" has a high chance from my experience.
Credits
AnTwanChi - Original map. ℳℛ.VunDrulo - Garry’s Mod port. I did absolutely nothing to this map. All I did was finding it, extract it, “test” it and upload it. Nothing else. So whatever issue it has, it’s not my doing (or wrongdoing)
Tags
SFMLab is a free service. However, it costs about $0.03 to deliver you a 1GB file. With over 20TB of traffic every month and growing, SFMLab needs your help. If only 1% of our users each gave us $5 for a single month, we could keep the site running for several years.
Filename | Downloads | Created | Filesize | ||||||
Files | |||||||||
Map_-_Number13.7z | 1529 | 2016-11-28 05:30:35 | 38.64 MB | ||||||
Comments (-)