Scenebuild - Outdoor Terrain

Scenebuild - Outdoor Terrain

Description

Pretty simple model, to be used in scenebuilding outdoor environments.

Has a handful of flexes to apply some noise to the terrain, for subtle features. Combine multiple flexes to make the effect more pronounced.

Has a grid of bones throughout it that allow for manually deforming the terrain as extremely as you want, making either hills or valleys.

Comes with 12 skins, just lazily pulled from the nature/ folder of Episode 2, for different grasses and dirts. Has support for 32 skins, all conveniently named "01" to "32".

The flexes do not effect the outer edges, so you can put multiple pieces together and apply different flexes to give a larger, varied landscape, without having to worry about microtears. The bones, however, do affect the edges, though not to huge extents.

I will probably make new skins and release them for this eventually. No idea when that'll be.

SFMLab is a free service. However, it costs about $0.03 to deliver you a 1GB file. With over 20TB of traffic every month and growing, SFMLab needs your help. If only 1% of our users each gave us $5 for a single month, we could keep the site running for several years.

FilenameDownloadsCreatedFilesize
Files
  ScenebuildGround.7z  13192016-01-31 20:32:292.86 MB
🇳🇱 EU0 Download (Patrons only)    🇳🇱 EU1 Download    🇨🇦 NA Download
Thumbnail image for Scenebuild - Outdoor Terrain
Importing SFM Maps into Blender
REDxEYE recently updated his SourceIO plugin. The latest version allows you to import SFM maps.

Loading...