All Titanfall 2 Pilots
Comes with bodygroupable male and female versions, both with red and blue skins. They also come with IK friendly counterparts, which you may recognise from the phase pilot I uploaded. These models are missing their "shouldermid" bone. The upside is that this means that you can rig these models easily with autorigger, and reuse the same rig on all the pilots. The downside is that part of the model's arm does not follow, and stays behind (see note at bottom of description).
I would strongly recommend turning bloom down to 0 in your camera options (not that you should ever have bloom on, sfm bloom is no good), as the visor is extremely bright, and that affects sfm's bloom intensely.
As always, let me know if anything is wrong, and enjoy!
The purpose of the IK friendly models is so that you can animate the arms in IK, and when you're done, detach the rig, copy the animation from motion editor, and paste it onto the normal model (Also! The forearms will be out of place after pasting onto normal model; Fix this by selecting the forearms position, making sure rotation is unselected, and dragging the default slider to bring it into place). Please dont comment "model's arm is broken, doesnt work", you'll hurt my feelings. The model is working as intended.
I don't own any rights to Titanfall 2
GO HERE FOR THE CLOAK PILOT ALONE (ALL THE OTHER PILOTS ARE ON THE SFM WORKSHOP) (http://www.mediafire.com/file/6igyo4di01ulagm/Cloak.zip/file)
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|AllPilots.zip||2250||2019-01-05 19:10:22||344.21 MB|