CATCH A RIIIIIIIIIIIIIIIIDE!
This Scooter model features high-resolution textures, dynamic outlines, a body group for his hat, and several different skins for various damage to his face and right hand. There are no face flexes (the dynamic outline does not play well with face flexes), but there are face bones to pose instead.
This model should work with LowRider's Borderlands rig script (found here: https://mega.nz/#%21zhN1DSzJ%21Lw--p92iwL86DVTCa6FbOrqiu7SOTL8KcPAvGkORrhI).
If you use this model, send me a link to the finished project; I'd love to see it!
Do not repost/upload this model elsewhere... certainly do not claim it as your own work. Please ask before porting to a different format.
Random Talking Bush over on the XeNTaX forums for creating the Telltale Almost-All-in-One model importer ( http://forum.xentax.com/viewtopic.php?f=16&t=11687 )
Cyristal-Artist ( http://cyristal-art.tumblr.com/ ) for all her help and advice for working with Blender
Scooter and Tales from the Borderlands belong to Telltale Games and Gearbox Software.
SFMLab is a free service. However, it costs about $0.03 to deliver you a 1GB file. With over 20TB of traffic every month and growing, SFMLab needs your help. If only 1% of our users each gave us $5 for a single month, we could keep the site running for several years.
|mcemily_Scooter.zip||592||2018-06-26 19:50:59||10.9 MB|