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This is the final release, I moved all the models with all the heads. I had to port each head separately in each body, because for some reason the compiler is very capricious about it all. Some of batigroup not worn and give the artifacts on the model, due to the fact that the binding is to a certain head of a certain bodygroups. Fix it did not work, so at random get everything done. In General, everything is fine, I completely corrected the skeleton, and now it is perfectly mobile. By the way the head will have a different color from the initial body, for this section skins and color model in the desired color of the head. This is all again due to the fact that the heads are tied to a certain body group
Model by mark2580 Ported by zikielelel
contains 16 models with different heads(but it's not right, I had forgotten how many of them there, 8 models of 2 times each ported for bodygraph means 16....wonders of mathematics)
- Finger posing;
- Face posing (Physgun);
- BodyGroup "chest": 4
- BodyGroup "limbs": 4
- The coloring of the skin: 5
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|Agony_Final_relis_Onoskelis_by_Zikielelel.rar||989||2019-03-23 17:39:05||176.48 MB|