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Chun Li from Street Fighter. Barely know her, never played the games. This is my first port and although I'm not the kind of guy to publish unfinished stuff I'm very busy atm and it would be a shame to let this rot in my hard drive for 3 weeks.
- Fully bodygrouped vanilla outfit.
- Poseable hair and lower cloth.
- Face & eyes poseable with bones only :(
- Works with biped valve 2spine.
- The panties glitch with the rest of the outfit when looked at from far away.
- A lot of the bones go in the unkown category of the rig and its a mess.
- Sometimes the torso clips through the outfit when posing spines and arms in certain angles. Nothing too bad as far as I've seen but if complains arise I'll fix this.
- The pubes bodygroup breaks the model's ambient occlusion when enabled, this is because it needs to be $translucent to be displayed correctly. Setting $ambientocclusion to 0 does nothing so I don't know how to fix this. Any ideas about this would be appreciated or else I'm gonna have to paint the pubes on the body.
To do list
- Edit the panties.
- Create a new customized rig.
- Face and body flexes.
- Eye posing.
- 5 more outfits: Alpha, Casual, Concept, Dress & Panda.
- Jigglebones for hair, boobs, butt and outfit.
- SexySloth for the original Chun Li Superpack for XNALara.
I don't really know the limits of the source engine so I don't know if I'll be able to fit all of this in a single .mdl file. I'll try tho.
I may drop by to leave some fixes but no new features will come out until the final release.
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