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Oracle / Barbara Gordon

 Large preview image for Oracle / Barbara Gordon

Description

Simple port from the game. Eyeposing enabled. Haven't tested, but rig_biped_simple should work. Includes no flexes but has plenty of face bones to mess with. Wheelchair is fully functional as well.


Filename Downloads Created Filesize
Files
oracle3.zip
🇳🇱 EU Download
🇨🇦 NA Download
56 2016-01-31 110.73 MB
oracle1.zip
🇳🇱 EU Download
🇨🇦 NA Download
57 2016-01-31 111.2 MB
oracle2.zip
🇳🇱 EU Download
🇨🇦 NA Download
55 2016-01-31 110.73 MB
oracle4.zip
🇳🇱 EU Download
🇨🇦 NA Download
68 2016-01-31 110.25 MB
Previews
oracle.png
🇳🇱 EU Download
🇨🇦 NA Download
57 2020-03-01 546.5 KB
Thumbnail image for Oracle / Barbara Gordon

Comments

NUDE?
Reply • July 6, 2015, 10:36 p.m. -  baraking21
|
I don't suppose the Oracle3 version includes a working jaw? I probably shouldn't have started an animation without checking...
Reply • July 11, 2015, 5:56 a.m. -  rorschachsfm
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0/10 she's got **NO ASS**
Reply • July 5, 2015, 5:36 a.m. -  Xileel
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The jaw works fine in my tests. The lips move separately from the jaw. If you wish to move the lips with the jaw, you can simply add them to your selection and move them as you rotate the jaw.
Reply • July 11, 2015, 6:48 a.m. -  Ganonmaster 
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Yeh, the same thing happens to face bones. Simple stuff like opening the jaw or moving lips is a huge pain in the arse.
Reply • July 6, 2015, 7 p.m. -  Snackbar
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I...have thoughts...
Reply • July 5, 2015, 6 a.m. -  MrKristoffVA
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nice man looks good :)
Reply • July 5, 2015, 9:58 a.m. -  Willi_Miner
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I've uploaded a new version that fixes the bones.
Reply • July 7, 2015, 5:23 p.m. -  Ganonmaster 
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Looks like shes 80 Years old damn, i would reduce the bump depth if this isnt the fault of UModel in the first place.
Reply • July 5, 2015, noon -  WeylandYutani
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I've decreased the bump strength. Let me know if it's any better.
Reply • July 5, 2015, 1:33 p.m. -  Ganonmaster 
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Having some trouble moving limbs around. I got to select the twists bones then the rig bones to do even simple posing. IK rig yields same results. Just letting you know
Reply • July 5, 2015, 6:49 p.m. -  ComradeXSnarky
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Thanks Ganon, she looks great. I'm also having trouble manipulating her limbs. Rotating bones actually moves bones lower in the hierarchy (ie. rotating her shoulder moves her elbow instead, rotating her knee moves her ankle instead). Clever troll? :trollface:
Reply • July 5, 2015, 8:03 p.m. -  HuggyBear742
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Face bones still not fixed?
Reply • July 8, 2015, 4:03 p.m. -  Snackbar
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Face bones functioned properly in my tests.
Reply • July 8, 2015, 4:05 p.m. -  Ganonmaster 
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