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Widowbutt (Nude Widowmaker) - Overwatch

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 Large preview image for Widowbutt (Nude Widowmaker) - Overwatch

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 Large preview image for Widowbutt (Nude Widowmaker) - Overwatch

 Large preview image for Widowbutt (Nude Widowmaker) - Overwatch

 Large preview image for Widowbutt (Nude Widowmaker) - Overwatch

Description

I actually released this yesterday on my Tumblr, as an experiment in subtle releases. However, I feel it was a bit too subtle. So this release is far less so.

From the included text file:

CREDITS:

NOTES:

  • This is an EXTREMELY early build of Widowbutt.
  • The pussy/anus flexes are absolutely NOT final. They are exported to 300% capacity, meaning that a value of 0.33 is how far they're actually meant to go. I personally recommend you not worry about the pussy/anus, and just treat them as if they were textured - we're all used to clipping cocks through textures, so it's nothing new.
  • She has a nasty seam on the back of her head, and she is currently missing her arm tattoo. Her body texture is also a bit too realistic for her face. I am hoping to resolve all of these with the final build.
  • I have plans to have the final version of Widowbutt be a complete dress-down, from her vanilla outfit down to pussy-and-breasts exposed to fully nude. This isn't a promise.
  • No rigging is final.
  • If you find problems with her, other than the ones noted here, please feel free to email them to me at lordaardvark@outlook.compiling
  • For the record, I still don't like Overwatch, its characters, or its cartoony aesthetic. The entire time I was working on Widowbutt, all I could think of was Tallboys ( http://dishonored.wikia.com/wiki/Tallboys ). I just did this because it felt like the right thing to do.

And then as an addendum, things I feel of particular note:

Ordagon and I are trying to figure out what's going on with the pussy-anus mesh.

When it was originally built, flexing at 100% was about to take Shaotek's Ultimate Male Redux Built model's with a scale 0.118. Now, flexing at 100% is barely about to fit that same mesh scaled to 0.078.

We have some theories as to the cause of this, and we are actively investigating how to resolve this.

Some people are also wondering why I built Widowmaker, because I am very vocal with my dislike of Overwatch. The answer is mostly three parts:

The first part is that I felt that Widowmaker's super exaggerated features (short torso, huge hips, super long arms and legs) would be a great test of the Daz Morphs used to build this model. It was, and the Daz Morphs behaved extraordinarily well. The only sculpting I really had to do was lifting her ass up, because Widowmaker's canon pose is similar to Resident Evil, where the ass is somehow a fair ways higher than the groin.

The second part is that I know people have been wanting a nude Widowmaker, especially after Ellowas teased off his own and made it clear he would never release her. I am very vocal about my opinion of publicly-teased-but-privately-held models, and so I built this in part as a sort of "Well fine, if Ellowas won't give us his nude Widowmaker, then I'll just make one myself!" sort of thing. That being said, I hold no ill will toward Ellowas himself - I may personally find his practice of holding models back so he's the only one that can use them selfish, but he did still release the half-nude Widowmaker, whom I ported some time ago and whose face and tattoos I included. Thankfully, he did release Widowmaker's fully nude textures, and so I was able to grab the tattoos that are visible on his own nude Widowmaker.

And the third part is an entirely selfish and petty reason, and I fully acknowledge it as both: I wanted to release a model that is both in popular demand and isn't using the CBBE body, as a middle-finger to the people who constantly bitch and whine about the CBBE body. :jew:


Filename Downloads Created Filesize
Files
Widowbutt_v1-0-0.7z
🇳🇱 EU Download
🇨🇦 NA Download
667 2016-03-05 29.38 MB
Previews
Widowbutt_SFMLab_Big01.png
🇳🇱 EU Download
🇨🇦 NA Download
76 2020-03-01 472.38 KB
Widowbutt_SFMLab_Big02.png
🇳🇱 EU Download
🇨🇦 NA Download
70 2020-03-11 294.61 KB
Widowbutt_SFMLab_Big04.png
🇳🇱 EU Download
🇨🇦 NA Download
56 2020-03-11 447.43 KB
Widowbutt_SFMLab_Big03_hju1pnO.png
🇳🇱 EU Download
🇨🇦 NA Download
74 2020-03-11 526.1 KB
Thumbnail image for Widowbutt (Nude Widowmaker) - Overwatch

Comments

Please fix the hips so that they are more in-theme'd with Widowmaker's actual proportions. Right now they scream CBBE default morphs.
Reply • March 5, 2016, 2:08 a.m. -  legauge
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Thanks L.A.
Reply • March 5, 2016, 2:13 a.m. -  phatman515
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@LordAardvark, I could be off base, but yes, the normal maps for the daz bodies generally exist in the base folder for the texture set that's being used. Back when I was regularly messing around with exporting Daz to Blender for rendering, there were certain textures (mostly normals and some specular) That would never get exported along with the model, and I would have to track them down. If you go into the surfaces tab of Daz Studio, and go into the settings for the torso or something, and find the texture you need, then click to change it and hit 'Browse'...it should take you right to the folder that it is currently using for the textures, which will let you know where they are at so you can grab them. Hope that helps.... and Great work on the port! Thanks!
Reply • March 5, 2016, 5:02 p.m. -  MasterAaran
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Thanks LordAardvark
Reply • March 5, 2016, 2:53 a.m. -  darkcet1
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Lord have mercy!
Reply • March 5, 2016, 1:16 a.m. -  ironpigeon
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Great release.
Reply • March 5, 2016, 1:05 a.m. -  Slendistry
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So no changes between this and that zip right?
Reply • March 5, 2016, 2:03 a.m. -  sfmfuntime
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ellowas he is doing great but if there some semi-nude it's quite sexy i think
Reply • March 10, 2016, 5:32 p.m. -  GottoGure
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LordAardark proving once again that he's the real MVP. Cannot thank you and Ellowas enough for the quality of these Overwatch models.
Reply • March 12, 2016, 3:01 a.m. -  Aliassfm
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Excuse me but how do you angle her hair because it is a bit missed up for me.
Reply • March 12, 2016, 9:28 p.m. -  Fenrir
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Same, her hair will clip through her body randomly and it can't be fixed
Reply • March 18, 2016, 1:54 a.m. -  silverkillz96
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Add this to second life site, I will buy it.
Reply • March 22, 2016, 1:14 a.m. -  jayron
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Guys, don't blame Ellowas, he released Widowm+Textures and we should thank him! To the crew - this model is so good! You are great! Ps. not sure about belly tatoo though, can it be optional?) Also, look at her calfs. Ellowas made muscles [pretty big](http://puu.sh/nPOzr/87e5b82074.jpg) , what looks [legit](http://img00.deviantart.net/f7e9/i/2015/274/d/a/widowmaker___overwatch___close_look_at_model_by_plank_69-d9bm3wu.png).
Reply • March 22, 2016, 2:52 p.m. -  whatisoverwatch
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Cant wait to see the Dressdown because i absolutely love her Boots.
Reply • March 30, 2016, 6:42 p.m. -  WeylandYutani
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So that's it? The final model? Because it"s "Beta"...
Reply • May 12, 2016, 10:50 p.m. -  DarknessRingo
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Meh...
Reply • May 22, 2016, 9:46 a.m. -  DarknessRingo
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When I extract the file, it's invisible in SFM.
Reply • May 30, 2016, 3 a.m. -  NoMoreMrNiceSpy
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best anal flexes ive seen so far
Reply • June 15, 2016, 11:51 p.m. -  SpeedKiller
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You can technically update her body model and its texture a bit by using the Odile/Ovette models. http://steamcommunity.com/sharedfiles/filedetails/?id=743746619&searchtext= The easy part is really making most of the transfers, repaints and rerigging, and you should be golden. Texturing won't be as much of a problem after.
Reply • Sept. 9, 2016, 3:12 a.m. -  modesskiy774
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And please reply back if you like it ok thanks.
Reply • Jan. 10, 2017, 3:02 a.m. -  Sholone
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What folder do I put the file in?
Reply • Jan. 2, 2017, 5:13 a.m. -  whadupman
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Hey LordAardvark can you please make a nude Mario models pack. Thank you
Reply • Jan. 10, 2017, 3:01 a.m. -  Sholone
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Its unusable, pretty much.
Reply • Feb. 22, 2017, 2:21 p.m. -  nicotts
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How is it stupid? I like the idea. a nude super Mario character model pack. Plus I saw sholone say that he will credit you if you make it.
Reply • Feb. 11, 2017, 7:16 p.m. -  ChunnngChang
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@Azurius sorry but SFM is a image and animation creation program not a model creation program. What you want to do is first hit the cog at the top right of the Animation Set Editor and tick Show Hidden Controls. Select and then right click the name widowbutt1 in the Animation Set Editor and find Utilities > Bake Procedural Bones. Now click the + beside the name widowbutt1 in the Animation Set Editor and expand so you see the Blue bone groups, go to the bottom and find Unknown and expand. The 15 HairBind Procedural Bones will now be visible and can be used like normal bones. Do not Enable Procedural bones from this point on because it will return those bones to their original position.
Reply • Feb. 22, 2017, 3:34 p.m. -  pbowde02
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Main problem with Baking Procedural bones is they lock Jiggle bones ability to react to the models movements, Jiggle bones are Procedural Bones. To use the jiggle bones in a baked state you have to animate the jiggle bones manually.
Reply • Feb. 22, 2017, 3:52 p.m. -  pbowde02
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What's wrong with her legs? Her calves are comically proportioned.
Reply • Feb. 23, 2017, 6:30 p.m. -  pharah-best-girl
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How to inport that rig file?
Reply • Sept. 5, 2017, 11:03 p.m. -  ReasoneWhy
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sounds dumb but I'm new and wondered how you get these onto gmod. I'm struggling :(
Reply • Sept. 1, 2017, 1:53 p.m. -  thespian
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I know you hate Overwatch models & don't plan to update this one but do you at least answer short questions about this one? I wanted to make her ass bigger & one user who did it on Tumblr said to scale her bones up but which one exactly? Whether I bake her bones or not, I can't add scale control to her hip or individual butt bones. The one time I was able to add scale control made her entire body bigger instead of just her ass.
Reply • Feb. 5, 2018, 2:58 a.m. -  RSantos183
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hello lord do you happen to have a normal skin version for this body model? I dont like widowbutt and her purple skin but really liked this body,kinda look like high elf from tera with that weird body proportion
Reply • Feb. 14, 2018, 11:36 a.m. -  conkec1993
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I made some textures for personal use that makes her look "human" (normal skin color)... A, would an upload be okay and B would anyone be interested in it?
Reply • Sept. 7, 2018, 6:33 p.m. -  ger4
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Also, are there any bones to control the hair? I can't find any.
Reply • Sept. 7, 2018, 6:48 p.m. -  ger4
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I'm Commander Shepard, and this is my favorite model on SFMLab.
Reply • Nov. 21, 2018, 7:51 a.m. -  Commander Shepard
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Works on Garry's mod
Reply • April 21, 2019, 1:47 a.m. -  felypefrota
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Solid Snake this Feliz
Reply • March 21, 2016, 1:55 a.m. -  Deleted
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