Rats PayDay 2

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Rats PayDay 2
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Rats PayDay 2
Rats PayDay 2
Rats PayDay 2
Rats PayDay 2
Rats PayDay 2

Description

This map is recreation of the first day heist from Rats, so its not 100% the same. This map is actually one of my Left4Dead2 survival maps, so its just been ported over from there to here. So I had to used what I had available to me from Left4Dead2. There are some props and entity's that I was not able to get working with the SFM version of hammer, such as sprites, particle effects, and a lot of physic props. There are differences between the Left4Dead2 version and the SFM version such as the shadowing, which was something I really tried to strive for in the Left4Dead2 version. Since the map is a port let me know if there are missing textures or something is not right, I do not use SFM that much. I do know the physic models on the foliage is a bit messed up, but it's is not that bad. (also I do have custom textures for this map). I will update the map if I find ways to make it look more like the Left4Dead2 version (In my opinion I like the way that version looks more).

If you are curious about the Left 4 Dead 2 version of the map, here ya go. http://steamcommunity.com/sharedfiles/filedetails/?id=494255955

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FilenameDownloadsCreatedFilesize
Files
  offical_rats_sfm_v1.bsp  3632016-02-16 05:18:5171.93 MB
🇳🇱 EU0 Download (Patrons only)    🇳🇱 EU1 Download    🇨🇦 NA Download
  offical_rats_sfm_v1_1WLhDjt.bsp  3132016-02-16 22:58:0272.1 MB
🇳🇱 EU0 Download (Patrons only)    🇳🇱 EU1 Download    🇨🇦 NA Download
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Importing SFM Maps into Blender
REDxEYE recently updated his SourceIO plugin. The latest version allows you to import SFM maps.

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