Meryl Silverburgh

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 Large preview image for Meryl Silverburgh


Included in this pack is Meryl, from MGS4. Two versions actually; the standard Rat Team edition with full bodygroups and also a bonus Army servicedress uniform version that is more or less an accurate-sh recreation of what'd be fitting for her job/rank, given what is known about the character.
Also included is her trademark desert eagle.


  • Valve Biped rigging - built in animation libraries and rig_biped_simple
  • L4D FACS Faceposing - HL2 Phoneme exrtraction is fully functional. I added a few minor strerio flexes for additional tweaking.
  • Complex eye Shaders featuring components from MGS4's eye shader
  • Bodygroups for the vest, patch, backpack, bandana, knife holster, pistol holster, and side ammo pouches. The service dess version has bodygroups for the beret, badges, and pistol holster.
  • Detial textures and some top notch material definition.
  • Jigglebones - the hair has 6 additional bones, the earring is rigged to three bones, and the backpack is also jiggleboned.
  • The desert eagle prop shares a root bone with the one in the left leg holster for easy parenting.


  • Konami - base model
  • thistheend - Port from game
  • wraithcat- base outfit for service dress
  • Bloocobalt - physics, female hands on service dress
  • Lt_Commander - everything else

Filename Downloads Created Filesize
🇳🇱 EU Download
🇨🇦 NA Download
86 2016-01-31 12.92 MB
🇳🇱 EU Download
🇨🇦 NA Download
58 2020-03-01 935.18 KB
Thumbnail image for Meryl Silverburgh


Reply • Oct. 26, 2014, 12:05 p.m. -  ghostsaya
It is time
Reply • Oct. 26, 2014, 12:30 p.m. -  DarkCrow
I've been dying for MGS4 content to appear on here! Kudos!
Reply • Oct. 28, 2014, 3:19 a.m. -  Penguinchao
This is what I needed in my life.
Reply • Oct. 26, 2014, 11:56 a.m. -  Ganonmaster ⚔️
I've seen work with a nude Meryl mode, not sure where in the living hell to find it though.
Reply • May 5, 2015, 7:31 p.m. -  DizDaz
are you ever going to make a big boss/ snake version?
Reply • May 15, 2015, 2:18 a.m. -  Deleted

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