Ran Yakumo - Touhou Project

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SFM Port of Ran Yakumo, Yukari Yakumo's shikigami from Touhou Project's videogame saga. I found the MMD model on a random russian website, so i have no clue about the author, sorry ><


  • Several flexes to animate her face, vagina and anus
  • Bodygroups to remove her bikini and hat
  • Finger bones
  • Eye bones
  • Tongue bones
  • Breasts, butt, hair, ears, hat and tails jigglebones (woot!)
  • Supports Ambient Occlusion
  • Body, neck, face and tails materials allow $phongboost and $phongexponent attributes to make them look "wet"
  • Even if the tails are jigglebones, there are 9 main tail bones (1 for each tail) so you can move the tails to remove clipping issues without losing the jigglebone effect by baking the bones. There is also a "tails root" bone if you want to move all tails at the same time.
  • Also, there is a bone called "breasts adjust" in the Unknown group that allows to manually move her breasts, to exaggerate a bit more the movement of the jigglebones
  • Includes a rig called "rig touhou", so you don't need to create one.


I included all the tail bones in a new main group called "Nine-Tails". You won't see it unless you modify your "sfm defaultanimationgroups" file located in "...\SteamApps\common\SourceFilmmaker\game\usermod\cfg". I included my copy of this file, so you can replace the one you have with mine (remember to do a backup!). If you don't modify this file, the bones will be inside the "Unknown" group, so isn't such a big deal.

This will also affect the tail bones of my Young Ran model.

Hope you like it!


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Filename Downloads Created Filesize
  SFM-Ran_Yakumo.rar   1045 2016-11-05 17:25:23 6.11 MB
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