Guardians of the Galaxy - Peter Quill

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=== UPDATED August 9, 2017: Improved textures. ===

I ported Peter's model without having played the game, or even watching a YouTube playthrough video of the game. I did a Google image search, but I discovered that was inadequate. Unfortunately, I discovered that AFTER I had released the model. Turns out the Telltale textures were a big mess. Some of the diffuse textures were mislabled specular, etc. I didn't realize how badly off they were until I watched a bit of gameplay on YouTube. So, after much Photoshopping, and experimenting with VMT settings, I've redone almost ALL of Peter's textures. They look much closer to the in-game textures now, and more importantly, just look better in SFM.

If you downloaded Peter prior to August 10, 2017, please re-download and let it overwrite the old files if/when asked. I made no changes to the model itself, just the VMT/VTF files.

=== end of update ===

Thanks to a generous soul gifting me a copy of Telltale's Guardians of the Galaxy, I'll be taking a short break from porting Tales from the Borderlands models in order to port the 5 main characters from Guardians of the Galaxy for her.

First up, Peter Quill (a.k.a. Starlord)!

Peter has body groups for his head, torso, walkman, jet boots, scanner, and belt/guns/holster. There is one alternate skin (which only shows if he isn't wearing the helmet), for a cut on his lip.

There are no face flexes, but there are face bones (a LOT of face bones) to pose instead. He is compatible with the biped_simple rig (or any custom rig that works with biped_simple models).

If you use this model, send me a link to the finished project; I'd love to see it!

Do not repost/upload these models elsewhere... certainly do not claim it as your own work. Please ask before porting to a different format.


Peter Quill and Guardians of the Galaxy belong to Telltale Games and Marvel.


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Filename Downloads Created Filesize
Files   497 2017-08-01 20:48:14 90.41 MB   435 2017-08-10 13:16:11 161.68 MB
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Importing SFM Maps into Blender
REDxEYE recently updated his SourceIO plugin. The latest version allows you to import SFM maps.

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