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Dark Elves

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 Large preview image for Dark Elves


NOTICE: Due to the nature of this particular release, any updates will be released as separate downloads, and will be appended to this description. Updates can include fixes or additions to hairs, outfits, skingroups, or new elves.


  • On the Bodymorph body I am attempting to use as a self-made standard. Any post-Frozen Bodymorph bodies and their outfits will be almost fully compatible with these models
  • Six unique elf models
  • Two "skin families": dark and light
  • Eight eye colors: four intended for the dark family, four intended for the light family
  • Skin variants for culled hands, feet, and both (for the purposes of fitting outfits on; skins are an alternative to bodygroups that have the benefit of not having seams at the cost of being uglier to work with). Every iteration of 8 skins is a feet/hand/both variant (EG skin 9 is the same as skin 1, but without feet; skin 17 is the same without hands; skin 25 is the same without either)
  • Six provided outfits, with two variants for the Mage outfit; every outfit has full bodymorph support
  • Seven provided hair styles, with six color variants for each; every (applicable) hair has full bodymorph support
  • A consistent three-spawn-snap method: spawn an elf, spawn an outfit, spawn a hair, and snap them together. Outfits have variant models with different states of undress. Done this way to allow for bodymorphs (disallows bodygroups) and to allow easy snapping (the alternative is each part is its own model; in testing, this mean spawning and snapping 9 models for the Blades outfit)
  • Full face-, finger-, and eye-posing for each elf
  • Beyond the issues inherent with the Caliente body used, the hairs are rigged a bit queer. This is a known issue, and one I hope to resolve in a later update. I didn't want to delay this release any longer for something ultimately so trivial.


  • Fix existing hairs
  • New hair styles
  • New outfits
  • More hair colors?
  • More eye colors?
  • More skin variants?

HOW TO USE MODELS (provided with the download):

  • Search for "bodymorph" to find the elves, hairs, and outfits.
  • Spawn the elf, outfit, and hair you wish to use.
  • In the Animation Set Editor, drag the elf onto the outfit, and then onto the hair, to automatically assign locks.
  • In the Motion Editor mode, select the outfit and apply the "Zero" preset. Apply "Zero" to the hair. This will fit them to the elf.
  • Apply Bodymorph flexes to the elf as desired.
  • Select all of the Bodymorph flexes on the elf. In the Motion Editor mode, right-click in the green/orange region and select "Copy Samples."
  • Select the outfit, right-click in the green/orange region, and select "Paste Samples." Repeat for hair. This will apply the (copied) flexes to the outfit and hair.
  • Apply IK rig to the elf.
  • Pose as desired.

Filename Downloads Created Filesize
🇳🇱 EU Download
🇨🇦 NA Download
199 2016-01-31 142.19 MB
🇳🇱 EU Download
🇨🇦 NA Download
244 2016-01-31 142.52 MB
🇳🇱 EU Download
🇨🇦 NA Download
68 2020-03-01 350.3 KB
Thumbnail image for Dark Elves


many thanks to the LordAardvark
Reply • Nov. 17, 2014, 6:11 a.m. -  tona
yeah i deleted the bodymorph folder and put all the files into a TeraOnline folder, still glitched out
Reply • Nov. 16, 2014, 7:35 p.m. -  slider11000
Can you add non-sexual clothes?
Reply • Nov. 18, 2014, 11:20 a.m. -  Lalka
I love you for this Q.Q No Bloodelves, but ELVES !
Reply • Nov. 17, 2014, 2:37 p.m. -  zepharian
Hair textures aren't showing up for me. There is stuff in the materials folder, but it doesn't seem to be finding them. Or maybe I fucked up on my end. But I reextracted everything just in case and they still didn't work.
Reply • Nov. 16, 2014, 10:48 a.m. -  Alumox
you made my day!!! now trying to install.... seems a bit complicate
Reply • Nov. 16, 2014, 10:49 a.m. -  futanariafan
Hey Lord, The Hairs and the farmclothes.mdl arent working, they are missing material, they are black/magenta. Can you fix it, or did I something wrong? Anyway, this is realy a common upload to all of us, it must be a long and hard work to create such a upload! Thank you!
Reply • Nov. 16, 2014, 11:16 a.m. -  futanariafan
I'm a bit sad, it's indeed a great model, but for some reasons, you screwed a bit the fingers rigging :c You can fix it? :o
Reply • Nov. 17, 2014, 5:30 p.m. -  Zestalicious
I just can't get the hair materials to work, I tried putting the BodyMorph folders into it, nothing happens.
Reply • Nov. 16, 2014, 3:35 p.m. -  VotiveCloud
FIX for missing hair textures: 1)Open: ...\Steam\SteamApps\common\SourceFilmmaker\game\usermod\materials\models\LordAardvark 2)Create a 'TeraOnline' folder. 3)Copy all folders from 'BodyMorph' to 'TeraOnline'. Unfortunately for farmclothes there is no required texture in an archive. :\
Reply • Nov. 16, 2014, 1:05 p.m. -  LesbianLover
I can't imagine how much work went into this release! Thanks LordAardvark. @VoticeCloud are you sure you didn't cut/paste the Bodymorph folders instead of copying/pasting? I used LesbianLover's trick and it worked for me.
Reply • Nov. 16, 2014, 3:50 p.m. -  MikeyMack
Hey, forget about my question, i edit the animation group myself. Anyway, keep the good work and awesome models!
Reply • Nov. 17, 2014, 4:27 a.m. -  feiqnunziste
futanariafan, after dragging an elf to outfit and applying "Zero" to it go to the Unknown part of an elf and select everything from AppleCheeks to WideWaistLine and then copy samples from a model and paste them to a whole outfit. Hopefully, it will help.
Reply • Nov. 17, 2014, 6:17 a.m. -  LesbianLover
Got milk?
Reply • Aug. 26, 2015, 10:14 p.m. -  JohnsonC47
Anyways really great work to be honest . amazing bodymorph and body groups :)
Reply • Oct. 21, 2015, 7:37 a.m. -  Diponkar12
can anyone add jiggle on thos titties plz ?
Reply • Oct. 19, 2015, 10:52 p.m. -  Diponkar12
The IK rig isnt wanting to attach for some reason. i click it but nothing happens..
Reply • April 11, 2016, 7:38 a.m. -  KrazyKomodo
Right. What body did you use on the current iteration of Dark Elves?
Reply • Feb. 15, 2017, 11:03 p.m. -  haxinprocess
After having these all this time and finally deciding to use them I too have an issue with the rig not applying. Yes I renamed and tried. Tried the LA specific XNA rig, the daz 1 neck, the daz v2, the generic xna script, curvy generic, and any other script I could think of and none of them applied. Yes renamed after each try, even closed and reopened SFM. Damnit. I suck ass at manual bone posing.
Reply • Feb. 15, 2017, 9:55 a.m. -  Lorisor
tera_darkelf_face11 and just now I tried the other models and they all take the rig, it's JUST tera_darkelf_face11 that doesn't take the rig.
Reply • Feb. 15, 2017, 11:54 p.m. -  Lorisor
Is there any easier way to fit the items on character than moving the items randomly into left/right/up/down until I get the perfect position? It takes ages.
Reply • May 16, 2017, 1:09 a.m. -  navelomancer
Say i want to use this pack with anthro? is it compatible? If not ill still fun with these regardless.
Reply • Jan. 20, 2018, 6:44 a.m. -  DeadLoyalty
I'm Commander Shepard, and this is my favorite model on SFMLab.
Reply • Nov. 21, 2018, 7:57 a.m. -  Commander Shepard
I'm trying to find out which one has the closes looking face to Nualia
Reply • Dec. 17, 2019, 7:19 p.m. -  Heavyheart

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