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Life is Strange - Toilets

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 Large preview image for Life is Strange - Toilets

Description

As part of an ambitious project to recreate the Life is Strange environments in Garry's Mod - This is the first part that has been completed in under a day's work!

FEATURES:

  • Recreation of the Toilet environment from "Life is Strange" (Episode 1)
  • Models / Textures ported from "Life is Strange"

Disclaimer:

  • This is not a 100% Accurate recreation of the "Life is Strange" Environments. This is because Source is 10 years old and cannot compete with the Unreal Engine. Furthermore, I cannot port directly from Unreal Engine to Source Engine.

  • This map uses Assets found in the "Life is Strange" Game. (Please "DonTnoD / Square Enix" dont sue me.)

SPECIAL THANKS TO:

  • DonTnoD for creating "Life is Strange" (I can't wait for the next episode!)
  • /r/Lifeisstrange community - Everyone here helped me continue the project! (You guys are hella awesome!)
  • Gildor - Creator of Umodel (Without his tool. None of this would have been possible!)

ENJOY THE MAP / WANT TO SEE MORE?

  • The best way to support the map is to Like and Favourite the workshop post!
  • Vote for the next area to be recreated HERE: http://strawpoll.me/4943850


Filename Downloads Created Filesize
Files
lis_toilets.rar
🇳🇱 EU Download
🇨🇦 NA Download
190 2016-01-31 11.25 MB
Previews
DDB7C323AF97D6DCFEA8195355434455B6C93BF6.jpg
🇳🇱 EU Download
🇨🇦 NA Download
48 2020-03-01 289.73 KB
Thumbnail image for Life is Strange - Toilets

Comments

yes, it is a very good map, but i have some minor issues--maybe someone (OP?) might help with that: like you see on my screenshot, there are parts of the tiles into those mirros which doesn't appear on you preview pictures op. the second thing i've noticed is that the ceiling light doesn't glow as bright like on your screenshots, did you install additional light or is it something i can tweak around with in SFM? (i've aleady tried the bloomscale but it dowsn't seem to take effect on this particula light). any help would be appreciated, and again, great map and thx for sharing:)
Reply • Nov. 5, 2015, 11:58 p.m. -  eazygoing
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the bloomscale actually does have an effect on the ceiling light, but i just doesn't look as good and all the other areas around the washing tables gets too light to quickly by scaling bloom too high.
Reply • Nov. 6, 2015, 12:03 a.m. -  eazygoing
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ok well, i forgot the link:) http://i.imgur.com/MCZoacc.jpg
Reply • Nov. 5, 2015, 11:58 p.m. -  eazygoing
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illuminati confirmed O_O
Reply • March 28, 2016, 4:32 p.m. -  esref380
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FYI: If the mirrors don't work turn on 'other entities'.
Reply • March 29, 2018, 3:50 p.m. -  sfmftw69
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