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SFM Port of Asuka from Senran Kagura's videogame series. Nude/bikini model is from mmda booru, while the full clothes were provided by Ambrosine, thanks! ^^
- Several flexes to animate her face
- Bodygroups to remove/show everything. The bikini and cat ears/tail are hidden by default.
- Finger bones
- No toe bones, though :/
- Eye bones (there are 2 special bones to move even the "shine" on her eyes)
- There are 2 bones called "left katana" and "right katana" in the Unknown group. It's possible to move these bones to move the katanas on her back. The katanas can be shown by hiding the bodygroup called "katanas sheath".
- Supports Ambient Occlusion
- Body, face, hair (1 and 2), clothes (1, 2 and 3), ribbon and bikini allow $phongboost and $phongexponent attributes to make them look "wet"
- Breasts, scarf, cat ears/tail, hair and ribbon jigglebones
- Even if there are jigglebones, there are 6 bones that allow to move certain parts to avoid clipping issues without losing the jiggle effect: "ponytail1", "hair left1" and "hair right1" for her hair, "scarf parent" for her scarf, "cat tail parent" and "cat ears parent" for her cat tail/ears and "breasts adjust" for her breasts.
- Includes a rig called "rig senran kagura", so you don't need to create one.
- The nude body, bikini and clothes (mainly the top) don't have exactly the same shape (different models), so there may be small clipping issues with her "top" or "bikini top" bodygroup if you try to exaggerate "too much" the movement of her breasts.
- The ribbons on her bikini don't have bones, so is not possible to animate them.
- The mmd model armature wasn't perfect, to be honest, so probably you will need to fix the elbow/knees position when you move the arms/legs.
Hope you like it!
I can't update it right now because a 500 error while uploading, but there is a small transparency issue on the eyes of the model. You need to open the file located in "...../models/DevilsCry/senran kagura/asuka/eye.vmt" and add this line: "$alphatest" "1".