Catwoman (Cleaned Up)

LordAardvark has yet to upload a media file


Catwoman from Arkham Knight, with her face cleaned up (not all beat up and bloody).


  • Full eye-, face-, and finger-posing
  • Full facebones
  • Tons of twist and adjust bones
  • Proper transparency as necessary
  • Complex IK rig - everything you'd ever need is grouped into the IK rig; you should never need to open Unknown
  • Bodygroupable claws, knuckles, badge, and belt-strap
  • Bodygrouped goggles - up, down, off
  • Jiggleboned breasts, butt, and zipper
  • Gravity-reactive jiggle-assisted hair
  • If you have the config file for Curvy Elizabeth installed, then all of her faceposing is in the Face group


  • The shoulders are wonky as fuck - that's just the way the model is rigged, unfortunately
  • The hips don't behave well at extreme angles, like the release pose
  • The shoulders will clip through the badge if posed too much
  • The breasts clip through the straps when jiggling
  • The boots and shoelaces have the wrong texture applied - I have no fucking idea where the right one is, so I gave up. If someone can help me find the right ones, I'd really appreciate it.

Gravity-reactive = the hair responds to gravity, EG will always try to point down

Jiggle-assisted = the hair is jiggleboned, but has bones for you to pose or influence the jiggle, without needing to bake bones


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Filename Downloads Created Filesize
  Catwoman.7z   1739 2016-01-31 20:32:28 25.54 MB
Thumbnail image for Catwoman (Cleaned Up)
Importing DAZ models into Blender
Using the Diffeomorphic DAZ Importer for Blender.

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