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ME3 Anderson's Apartment [beta]

 Large preview image for ME3 Anderson's Apartment [beta]

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 Large preview image for ME3 Anderson's Apartment [beta]

Description

!!! NEW !!!

Version 1.0

This is "beta 1" Beta 2 release on digitalero Garry's Mod version (beta 1)

My next map port. This time location from the game Mass Effect 3. Location of DLC "Citadel: Shore Leave" - Anderson's Apartment

Мой очередной мап-порт. Это локация из игры Mass Effect 3. Локация из DLC Цитадель: Отпуск. Апартаменты Андерсона.


Filename Downloads Created Filesize
Files
me3_apartments.rar
🇳🇱 EU Download
🇨🇦 NA Download
204 2016-01-31 61.77 MB
me3_apartments.zip
🇳🇱 EU Download
🇨🇦 NA Download
124 2016-01-31 67.97 MB
Previews
steamworkshop_webupload_previewfile_420094311_preview.jpg
🇳🇱 EU Download
🇨🇦 NA Download
71 2020-03-01 69.5 KB
steamworkshop_webupload_previewfile_420094311_preview_M5oVlXT.jpg
🇳🇱 EU Download
🇨🇦 NA Download
72 2020-03-01 69.5 KB
Thumbnail image for ME3 Anderson's Apartment [beta]

Comments

in console: ent_fire screenoverlay StopOverlays
Reply • April 9, 2015, 7:41 a.m. -  MARK2580
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A few textures seem to be missing from the occasional model, but sweet Christ this map is beautiful!
Reply • April 7, 2015, 12:45 p.m. -  StatisticalSanity
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I want to have your babies :heart_eyes:
Reply • April 7, 2015, 6:42 p.m. -  JacksKindaHere
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Thanks for making this awesome map! It's quite impressive. I can't wait to see the final version.
Reply • April 7, 2015, 12:47 p.m. -  Horsey
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Красота
Reply • April 7, 2015, 1:11 p.m. -  em805
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Absolutely fantastic! I never thought this day would come :joy: Thank you so much! Any plans to release a "dark" version for those of us who light to setup their own lights?
Reply • April 7, 2015, 1:40 p.m. -  HuggyBear742
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Thanks for the work spent on this!
Reply • April 7, 2015, 10:50 p.m. -  deathhand
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The map have a bug in SFM when rendering at >720p Your map have a built-in vigneting that cause the issue, this is more noticeable with higher resoltuion and where is A.O. as you can see on the couch : http://a.pomf.se/zcvxag.jpeg How to desactivate this vigneting, there is no option for that in SFM (overlay editor is empty) ?
Reply • April 9, 2015, 5:49 a.m. -  nightboy
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Initially, the card is done under gmod. I think after the card is ready, I will do it "variation".
Reply • April 7, 2015, 1:45 p.m. -  MARK2580
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I have already updated map. Overlay removed + minor fixes.
Reply • April 11, 2015, 1:06 a.m. -  MARK2580
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Next time give me a heads up when you steal an almost finished project of mine.
Reply • April 8, 2015, 6:21 a.m. -  Vitezislav
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Could someone tell me how I install this map? because everytime I Load it on SFM all I can see are Purple black-violet dots and ERRORS x__x
Reply • June 9, 2015, 4:09 p.m. -  gerita
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which file does it go in? I'm assuming not the models folder.
Reply • Sept. 24, 2015, 3:33 p.m. -  mewarmonger
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@mewarmonger it should go into your "usermod" folder
Reply • Oct. 8, 2015, 4:50 p.m. -  devilerofwaifu
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this is an amazing map! thanks a lot for contributing this gem! is there any way to get this huge mirror in the lower bathroom as a sepeate model file? it isn't stored in the file directory so i think it is kind of baked into the map intself? i'm still a noob at sfm but is there any way to create your own mirror prop?--because i can't find any download on the internet. the mirrors i have found have no reflection:(
Reply • Oct. 30, 2015, 4:45 p.m. -  eazygoing
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eazygoing Mirror - a texture of hl2. It is not in the cards, it is in sfm. https://developer.valvesoftware.com/wiki/Func_reflective_glass
Reply • Oct. 30, 2015, 5:12 p.m. -  MARK2580
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I've used this map all year with no problems, and I just used this map yesterday. Now I'm getting ERRORS everywhere after installing the Curvy Elizabeth 5.7, Eorzea Monster pack, Ayane Succubus, and "A Horse" by MichealW.
Reply • Oct. 31, 2015, 6:59 p.m. -  dragonb13
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Fixed it! If you're getting ERROR all across the map, look at the console "Windows->Console" in SFM. Mine was complaining about the props. Long story short, something got renamed. Check your directories.
Reply • Oct. 31, 2015, 7:19 p.m. -  dragonb13
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thanks mark, so i'm gonna need to work with hammer and recompile the map by my own right?;/ --i'm a bit unsure because you say it's in SFM but my further search on these technical terms has brought me to hammer (brushs, entities etc.)
Reply • Nov. 5, 2015, 11:06 p.m. -  eazygoing
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Nice tip, I take note for future issues with overlay and testings. Before viewing your message I found another solution, renaming the me3_screenoverlay.vmt, I didn't compare but perhaps this one just stay for all scenes, I expect that the command must be entered everytime ? Thanks for help.
Reply • April 10, 2015, 3:56 p.m. -  nightboy
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im hoping to use this map for a project, but i have one problem. the entire map is made of "error"s and purple checkerboards. i know this means missing textures, but my SFM wont let me run a map while it is in a folder other than "maps" folder. please help me, im anxious to start working with SFM.
Reply • June 8, 2016, 2:29 a.m. -  nickmac2000
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