Second FFXIV Beastman race has been ported! This one went much much much smoother than the Amalj’aa due to me actually knowing what I’m doing now. The rig is also much better this time around, although deformation around the shoulders can still get a bit awkward.
Valve standard skeleton that works with rig_simple 4 different bodygrouped helmet options (including no helmet) with 3 different skins 10 different body skins Jewelry bodygroupable Head fin has a flex to add expressiveness or to get it out of the way when wearing a helmet.
Hopefully people find this useful, and feel free to send me comments or feedback! Also check out the Sahagin Prop Pack for scene building.
As always, thanks to IonCannon for his work on being able to access the FFXIV archives, and all credit for the models and textures goes to the FFXIV team.
To do in v1.3:
- Improve the quality of the shoulder joint.
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|Sahagin-Beastmen_v1.0.zip||289||2016-01-31 20:32:29||4.87 MB|
|Sahagin_Beastmen_v1.1.zip||280||2016-01-31 20:32:29||4.87 MB|
|Sahagin_Beastmen_v1.2.zip||371||2016-01-31 20:32:29||4.82 MB|