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Quiet [Metal Gear Solid V]

LordAardvark has yet to upload a media file

Description

Well, after a whole lot of people bitching about not having a Quiet model, and after a lot of people saying they will or having actually starting to port Quiet (I've counted at least 5 separate ports of her), here's my rendition of her. Seems I'm the first, but I certainly won't be the last.

Onto the features:

  • Full face bones
  • Full faceposing
  • Full phoneme extraction (though the phonemes may not be entirely accurate - they were just taken from Elizabeth)
  • Full bodygroups
  • Clean and camo-face skins
  • High-quality phong materials
  • Custom-rigged jiggleboned breasts (two bones each) and ass
  • Completely rerigged gravity-reactive hair (32 bones, up from the 12 she came with)
  • Full eye- and finger-posing
  • Absolutely and only consisting of original mesh and materials (which means no nude mesh! Or at least, not yet...), with the exception of the high-resolution eyes I built for her.
  • Included IK rig (rig_lordaardvark_xnalara_3psine)
  • If you have Curvy Elizabeth's animset installed, then most of her flexes are sorted (there are a few extra flexes she needed in the unknown tab, most notably, the lip-corner flexes, which I highly recommend you use.)

NOTE:

Her gear (grenades, bags, and knife) and her bra-knot are rigged, but are not jiggleboned! The reasons for this are as such: For the gear, they need to be constantly adjusted for her legs moving, and it'd be a downhill fight with them constantly jiggling around; for the bra-knot, since the breasts can be moved independently, there's no real clean way to link the knot to the breasts, and so I leave it to animators' discretion to figure out the best way to animate it.

That's about all I got for you. I hope you enjoy.

Want to put those phonemes to good use?

Our resident Master of Ganons put out Quiet's sounds a while back. You should totally check them out by clicking here, if you're into that sorta thing.

Huge credits to IIReiII of the XNALara community (and everyone else involved) for putting together the Quiet used to port this - there are no public tools for exporting the rigging from the game, and so the model had to be rigged entirely by hand! Huge credit for that!


Filename Downloads Created Filesize
Files
Quiet_YaDagGV.7z
🇳🇱 EU Download
🇨🇦 NA Download
348 2016-01-31 21.36 MB
Previews
Thumbnail image for Quiet [Metal Gear Solid V]

Comments

sweetness
Reply • Oct. 29, 2015, 11:02 a.m. -  ikesharp
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I thought my model I will have)
Reply • Oct. 29, 2015, 8:50 p.m. -  Kromuss
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It is not a Gmod model.
Reply • Dec. 28, 2015, 12:23 p.m. -  Ganonmaster 
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Is there gonna be a wet skin?
Reply • Oct. 29, 2015, 6:55 a.m. -  samork
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veri gud i say.
Reply • Oct. 29, 2015, 9:40 p.m. -  gildagriffon
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Now that i look at her face... Was she that "ugly" in MGS o.O Jesus.. This is Nightmare... Nothing bad about your work Aardvark, but i guess Quiet is just ugly...
Reply • Oct. 29, 2015, 1:27 a.m. -  zepharian
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I do agree that Quiet isn't exactly the prettiest girl. She's got that tiny-chin thing that reminds me of douchebags from school. Oh, well. If it pleases our solid snakes.
Reply • Oct. 29, 2015, 5 a.m. -  Mitchel256
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An expression that isn't slutty? What happened to Aardvark :bossbaked:
Reply • Oct. 29, 2015, 12:37 a.m. -  gwamp
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For those wondering, I'll be working on my own quiet model which will include nude bodygroups and a couple of extra features. I'm just waiting for some additional tools that'll get me a higher quality rip. I hope you guys will make do with what LordAardvark has released here and what other model makers are cooking up while waiting for my model. :waifu4:
Reply • Oct. 29, 2015, 1:17 a.m. -  Ganonmaster 
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so bad
Reply • Oct. 29, 2015, 1:15 a.m. -  Rin
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@LordAardvark I'll try the adding those but they never look as good as handcrafted custom skin options obviously.
Reply • Oct. 30, 2015, 8:55 a.m. -  samork
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@LordAardvark 60 and 128 works. Maybe even higher than that. Thanks!
Reply • Oct. 30, 2015, 9:06 a.m. -  samork
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@LordAardvark; When the pelvis moves (with the provided IK Rig), the feet and hands, even if locked to the world space, move around slightly. Any ideas why that would be happening? If it helps, the model's hands and feet also move when the rig is first attached.
Reply • Oct. 30, 2015, 3:25 p.m. -  Simmographer
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I get black head on skin 1. how can i fix it?
Reply • Oct. 31, 2015, 2:21 p.m. -  slaveofself
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nevermind, fixed it
Reply • Oct. 31, 2015, 2:40 p.m. -  slaveofself
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YYYYYYYYEEEEEEEEEEESSSSSSSSS
Reply • Oct. 31, 2015, 1:08 p.m. -  slaveofself
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Thanks for sharing!
Reply • Oct. 29, 2015, 12:34 a.m. -  Unidentified
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good job!
Reply • Oct. 29, 2015, 12:35 a.m. -  aizek3
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thank you
Reply • Oct. 29, 2015, 1:03 p.m. -  cityxhunter
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It's not gonna be long until we see a nude skin, will it?
Reply • Oct. 29, 2015, 12:43 a.m. -  Puls3wave
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What a pretty and flexible girl! Good job at the model and at being first LordAardvark :)
Reply • Oct. 29, 2015, 1:21 p.m. -  Toxoplaysma
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![enter image description here](https://i.warosu.org/data/tg/img/0353/92/1412815605675.png "enter image title here")
Reply • Oct. 29, 2015, 1:26 p.m. -  DarkRoxas
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How could I not have guessed you'd be the first to release this model? Thanks Aardvark, top notch as always. and @Ganonmaster Can't wait to see that nude model. I hestly think without the two of you and your models... well my SFM library would be more dull o___o
Reply • Oct. 29, 2015, 5:20 p.m. -  NexusDelcate
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Once i see there is a new model that i wanted im happy, but when i see it is LordAardVark's Work i fuckin' jizz all over the place!!!!
Reply • Oct. 29, 2015, 7:12 p.m. -  baraking21
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You really help keep the SFM scene fresh. Thank you, sir.
Reply • Oct. 29, 2015, 4:58 p.m. -  foxheart
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Nope, no problems at all. Model's fine.
Reply • Nov. 1, 2015, 4:06 a.m. -  Bobster
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I swear, Exozze comments on every model on this site asking if it's gmod compatible. What's the name of the site again?
Reply • Dec. 29, 2015, 6:51 a.m. -  not_a_person
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Why you didn't blonde version? It is so cute) And I'm apply Sniper Wolf's textures to your model. And... here is result. ![Two Quiet and Crazy Pilot](http://img13.deviantart.net/aa52/i/2015/358/9/5/dat_pilot_by_macmillan11-d9laduo.png "Two Quiet")
Reply • Dec. 24, 2015, 7:04 p.m. -  MacMillan11
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I've had that problem before, all I do is spawn a fresh model then copy and paste another one. Then I attach the rig to the copied model. If that doesn't work then its probably a different issue.
Reply • April 12, 2016, 9:05 a.m. -  Sedyin
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Can't seem to attach the XNLARA_3spine ik rig. How can I fix this?
Reply • April 12, 2016, 3:48 a.m. -  Hanz_Gretel
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Hey, I downloaded this package and I cant seem to find a model file, trying to open in Maya 2017. Is it impossible to open this in Maya?
Reply • Sept. 26, 2016, 11:58 p.m. -  gbielaws
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Found the .obj but there is no rig. What is the rig file called? Can it be opened in Maya?
Reply • Sept. 27, 2016, 12:50 a.m. -  gbielaws
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There's no Models and/or Materials folders. Where am i supposed to extract this disorganized mess of files too?
Reply • May 9, 2017, 1 p.m. -  Midyin
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Why is it that I download this file, it's not for Zip but for Internet Explorer?
Reply • Feb. 17, 2018, 1:34 a.m. -  Yomaaan
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I'm Commander Shepard, and this is my favorite model on SFMLab.
Reply • Nov. 21, 2018, 8 a.m. -  Commander Shepard
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It is gmod addon?!
Reply • Dec. 28, 2015, 7:49 a.m. -  Deleted
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addon does not work! I loaded it into gmod and when I put the model on the map it is not intended, and staviti green circle!![enter image description here](http://upload.akusherstvo.ru/image909931.jpg "enter image title here")
Reply • Dec. 28, 2015, 7:54 a.m. -  Deleted
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