Horse Cock

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Description

This is not my model. I just made the white textures so that it can be recolored within SFM using override materials. All credit goes to Shaotek for the original model, as I separated it from his Futa Demon.

Here are the source files (.DMX and .QC) for the horse cock so that anyone can modify it or convert it to GMod.

Using the Horse Cock:

When you first spawn this model, you'll notice it's white. This is intentional. Using override materials, you can change the color of the horse cock. Since the skin is white, it accepts other colors more effectively. See below for steps on how to change the color.

Steps:

  • Begin by spawning the horse cock.

Add Override Materials

  • Right click the model in the Animation Set Editor. (It should be named "horsecock1")
  • Click "Add Override Materials"
  • Right click model > Show in Element Viewer > AnimationSet
  • Click the "+" next to "gameModel"
  • Click the "+" next to "materials"
  • Depending on which skin you are using, right click the green text "horsecockX" > Add Attribute > color

Skin 0 = horsecock

Skin 1 = horsecock2

Skin 2 = horsecock3

Skin 3 = horsecock4

  • In the box that pops up, replace "newAttribute" with "$color2" (without the quotes)
  • Expand the horsecock material you just added $color2 to
  • Click the black box to the right of $color2 and use the color palette to choose a new color for the cock

That's it!

Credits:

  • Original model: Shaotek

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Filename Downloads Created Filesize
Files
  horsecock-v1.00.rar   8245 2016-01-31 20:32:27 36.89 MB
Thumbnail image for Horse Cock
How to extract Unity models
Unity is an engine that's used for many games. So how do we get to the models and textures? With some publicly available tools, of course!

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