Green/Blue Screen Map

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Green/Blue Screen Map


It is as simple as the title makes it. The walls are blue and the floor and roof are green. No need to download the textures or models because the content is packed into the bsp file (thanks to a handy tool called VIDE, or Valve Integrated Development Environment) and there are no models. The lighting is just one light entity set to the value "constant" and the textures are unlit so they shouldn't be effected by lighting, but models may be. I made this map by hand, and sorry, there is no way to make the walls green and the floor and roof blue. I will add a mp4 file of how to use greenscreens/bluescreens.

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Files  4642016-01-31 20:32:2924.4 MB
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Thumbnail image for Green/Blue Screen Map
Importing SFM Maps into Blender
REDxEYE recently updated his SourceIO plugin. The latest version allows you to import SFM maps.