Help! The site looks different!

Wonder what's going on? We've migrated the site to a new codebase. Please read the following letter: SFMLab Migration 2020

Note: SFMLab now uses Open3DLab Network accounts. (SmutBase and Open3DLab accounts) If you do not already have a SmutBase or Open3DLab account, please sign up through this link. Once your new Open3DLab Network account has been created, please log in and take a moment to link your old SFMLab account to your newly created account.

Green/Blue Screen Map

Is this your upload?

This project was originally uploaded by CallMeMysterious. It has been connected to a system account that was used for the SFMLab site migration. Read more about the migration.

Is this one of your uploads? Connect your old SFMLab account to your Open3DLab Network account, and your uploads and comments will be re-assigned to your account automatically within 24 hours.

 Large preview image for Green/Blue Screen Map

Description

It is as simple as the title makes it. The walls are blue and the floor and roof are green. No need to download the textures or models because the content is packed into the bsp file (thanks to a handy tool called VIDE, or Valve Integrated Development Environment) and there are no models. The lighting is just one light entity set to the value "constant" and the textures are unlit so they shouldn't be effected by lighting, but models may be. I made this map by hand, and sorry, there is no way to make the walls green and the floor and roof blue. I will add a mp4 file of how to use greenscreens/bluescreens.


Filename Downloads Created Filesize
Files
green_blue_screen.zip
🇳🇱 EU Download
🇨🇦 NA Download
88 2016-01-31 24.4 MB
Previews
2015-10-30_00001.jpg
🇳🇱 EU Download
🇨🇦 NA Download
42 2020-03-01 18.41 KB
Thumbnail image for Green/Blue Screen Map

Comments

Leave a comment

You need to log in if you want to leave a comment.