Fallout 3 Scenebuild Sets - Vault 101

LordAardvark has yet to upload a media file


So I've been on a bit of a Fallout models sprint lately, as anyone who follows my blog knows.

This is something I ported over this morning, and after seeing how amazingly well it all works together, I couldn't wait to release them.


  • 2 straight-wall pieces
  • 1 door-wall piece
  • 1 window-wall piece
  • 4 corner pieces - inner right, inner left, outer right, outer left
  • 1 inner-room piece
  • 1 support column
  • 1 door
  • 1 table (not shown)
  • 4 consoles (three not shown)


  • The Vault 101 male (included in picture for a size of scale - he is the height of a standard HL2 male)
  • The rock cliff outside the window (from the rp_fallout3 map)


  • The corner pieces do not work well with wall-to-wall connections. I find that superimposing two wall pieces, and then rotating one 90 degrees works well, though.
  • The floors are 2D planes, and as a result, they tend to z-flicker and fight each other for which shows up. Not really much I can do about that - it's predominantly a Source issue.

If there are other interior set pieces people like to see from Fallout, feel free to post them in the comments below. I probably won't get to them soon, but if all else fails, they can serve as a notice for other porters to know what people are interested in.

I HIGHLY recommend downloading the rp_fallout map, and the associated prop pack, for items to decorate rooms built with these props. The consoles and tables are the only real decor props included in this pack - it is primarily focused on the room construction.


SFMLab is a free service. However, it costs about $0.03 to deliver you a 1GB file. With over 20TB of traffic every month and growing, SFMLab needs your help. If only 1% of our users each gave us $5 for a single month, we could keep the site running for several years.

Filename Downloads Created Filesize
  Fallout_SetPieces_Vault.rar   1060 2016-01-31 20:32:28 9.64 MB
File contents:
Thumbnail image for Fallout 3 Scenebuild Sets - Vault 101
How to extract Unity models
Unity is an engine that's used for many games. So how do we get to the models and textures? With some publicly available tools, of course!

Comments (-)


Leave a comment

You need to log in if you want to leave a comment.