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Jill Valentine DazV4 [Resident Evil HD]

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Made for, and as seen in, my 6-minute Resident Evil short, Radio Silence.

Has all the usual goodies you expect for DazV4. Full phonemes, faceposing, eyeposing, finger & toe-posing, genital flexes, deform correctors... the works. Includes leg fix as well.

Note that she has a flex in the Unknown tab called "boobs_cleavage." Activate this to tuck her breasts into her shirt; leave it inactive for when she's topless.

I should have made her start with it on, but I was too far into developing the project to be bothered. It isn't that big of a deal.

No plans to make any other versions of Jill, so don't ask.

Filename Downloads Created Filesize
🇳🇱 EU Download
🇨🇦 NA Download
562 2018-05-26 36.47 MB
Thumbnail image for Jill Valentine DazV4 [Resident Evil HD]


L.A you are a machine! ;) Any chance you share the Triss model that i see in your short movie? The model with Ciri outfit i mean.
Reply • May 26, 2018, 8:16 p.m. -  lapinedours
always wanted a daz body jill, so thanks for bein the one to do it
Reply • May 27, 2018, 11:27 p.m. -  kyo
Thanks Aard! Awesome work. @Yomaaan Aard doesn’t do Injustice 2 models. You want Mrsmugbastard. He’s doing all the Injustice 2 girls, currently Supergirl and Power Girl. Not sure about Enchantress and Starfire.
Reply • May 28, 2018, 11:47 p.m. -  AngelBlueXx
Al final, sos un capo. Lordaarvark. Te ganaste el cielo..!
Reply • May 26, 2018, 5:39 p.m. -  SrDarko001
Thank you
Reply • May 26, 2018, 6:09 p.m. -  SilverScorpion3d
I downloaded the model and went to go test it, but the model's under breast clips through her shirt. Is anyone else getting that problem?
Reply • June 3, 2018, 3:51 a.m. -  windninja490
Nvm, I should have read the description before commenting
Reply • June 3, 2018, 4:24 a.m. -  windninja490
Thanks LordAardvark for the model & if you have Claire Redfield from RErev 2 please and thanks again.
Reply • June 16, 2018, 4:21 a.m. -  Esht1994
Guys I have a doubt in blender. when I import the model the eyelashes look weird how i can solve that ._. ?
Reply • June 21, 2018, 1:54 p.m. -  gatosan
ok guys i done :) solved Thank you LORD i love ur work so much <3
Reply • June 22, 2018, 2:46 a.m. -  gatosan
Reply • Aug. 6, 2018, 2:44 p.m. -  maleta2017
I'm Commander Shepard, and this is my favorite model on SFMLab.
Reply • Nov. 21, 2018, 6:59 a.m. -  Commander Shepard
Hi, the model is PERFECT. It opens like it should in model viewer and in SFM but when I try exporting the model to Blender using Crowbar, the legs (femur part) ends up straight to the sides like open legs and I can't fix it, the rest is ok. Any help would be appreciated, thanks!
Reply • Feb. 5, 2019, 8:01 p.m. -  NoGainNoSex
@Gatosan could you please help me? :(
Reply • Feb. 5, 2019, 8:14 p.m. -  NoGainNoSex
si amigo ami me pasa lo mismo cuadon importo el modelo a blender las patas quedan habiertas y no se como solicionarlo alguien tiene la solucion
Reply • Aug. 10, 2019, 3:10 p.m. -  inquizidor117
Guys I fixed the "open legs" problem in Blender. You need to change some values in the Shape Keys, that you find in the "Object Data" tab at your right in "Properties". These Shape Keys, literally, change the shape of your object. In this model, you can change body size-shape, boobs-booty size, long etc. and it seems like the values in the Shape Key called "legs_down" is wrong/backwards. Just change the value by moving the slider to 1.000 and it will be fixed. Hope this helps!
Reply • Oct. 10, 2019, 2:27 p.m. -  NoGainNoSex
Lol a morphs that fixes that the legs. Didn't knew that. Thought the model was botched.
Reply • July 5, 2020, 3:31 p.m. -  oYlihan

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