SFM Port of Taki from Soul Calibur 2 (NAMCO BANDAI Games Inc.). Original XPS model and preview image made by Wadamen [https://wadamen.deviantart.com/art/Taki-from-Soul-Calibur-2-435435160].
Hey guys, this is my first attempt at porting a model to SFM. If there are any serious issues I need to fix, let me know.
I was always a big fan of the Taki's character model (and other models from Soul Calibur 2), but I haven't been able to find any models specifically from Soul Calibur 2 on SFM. So, I attempted to learn how to port the models myself.
I should probably note that although the model is a bit lewd, it's not NSFW (it's from a T-rated game).
Bones for controlling fingers, breasts, butt
Most materials have normal maps, allowing for $phongboost and $phongexponent attributes to make them look "wet".
Includes a rig: "rig_soulcalibur2.py"
rootTransform is located around the pelvis, rather than at feet of the model. I'm still new to porting models, and I didn't quite figure out how to fix this.
No flexes or jigglebones. Again, I'm not very experienced with this.
Does NOT include weapons/scabbards; I could probably go back and port them if there's any interest.
Materials for hair/eyelashes are a bit ugly. I'm not quite sure how to go about making them look better.
I have not extensively tested this model, so there are bound to be several more issues
I hope you guys enjoy.