Kaya, The Coyote girl

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SFM Port of Kaya, the Coyote girl made by J&J [http://jim994.tumblr.com/]

I ported this model almost one year ago (literally, 12th of January :D), but it was a private model and got asked to only use it for my own animations and not share it. Understandable, since it's an OC model. However, J&J released its MMD version to public today and allowed me to share her to the SFM community, so... here you have! :D

I made some fixes, because being a port made one year ago it had some flaws which now i know how to fix because i ahd to deal with them. This is why once you load the model, the name will be "kaya V2". I had to rename the model because otherwise my original "kaya" port will break for everyone who used the previos version.

Well, no matter. Here you have all the features :3


  • Several flexes to animate her face and vagina.
  • Bodygroups to remove/show her clothes (bikini included). Scars and coyote ears/tail are removable.
  • Finger bones
  • No toe bones, sorry :/
  • Tongue bones
  • Eye bones (EyeLeft and EyeRight)
  • Supports Ambient Occlusion
  • Clothes, hair and face allow $phongboost and $phongexponent attributes to make them look "wet" (however, her stockings don't allow it, since it has transparencies and SFM doesn't like having both things at the same time :/).
  • Hair, coyote ears, coyote tail, bandage and breasts jigglebones (not the pareo, it has a lot of bones and doesn't look good)
  • There are two bones called "Tail 1" and "Hair Braid 1" to move her tail and front hair to avoid clipping issues without removing the jiggle effect.
  • Includes a rig called "rig kaya", so you don't need to create one.


  • The model has the same issue than my Thomas port with her elbows/knees, so i had to edit the code of the rig. I tested it carefully, but it may have some issues. However, it should be easily fixed by moving the "rig elbow" and "rig knee" bones if needed.

Hope you like it! ^^/

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  SFM-Kaya.rar  6462017-12-25 22:46:2810.16 MB
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