Dino Pack #1

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Ported into XNA by: Phelcer and OoFiLoO Games of origin: Primal Carnage Extinction, The Isle, The Stomping Lands

Includes the following creautes

Primal Carnage Extinction (Phelcer)

  • Brachiosaurus
  • Parasaurolophus
  • Stegosaurus
  • Alpha Dilophosaurus
  • Poison Dart Dilophosaurus
  • Alpha Carnotaurus
  • Frog Carnotaurus
  • Default Acrocanthosaurus
  • Albino Acrocanthosaurus
  • Striped Cryolophosaurus
  • RedHead Cryolophosaurus
  • Blue Jewel Oviraptor
  • Turkey Oviraptor
  • Default Compsognathus
  • Autumn Pteranodon
  • Default Tupandactylus

The Isle (Phelcer)

  • Default Triceratops
  • JP Tyrannosaurus Rex
  • AcinOnyx Therizinosaurus
  • Phormium Shantungosaurus
  • Default Stegosaurus
  • Default Quetzalcoatlus
  • Sandstrider Puertasaurus
  • Default Gallimimus
  • Default Dryosaurus
  • Jungle Carnotaurus
  • Monarch Diabloceratops
  • Default Austroraptor

The Stomping Lands (OoFiLoO)

  • Styrachosaurus
  • Ankylosaurus
  • Gallimimus
  • Stygimoloch

Glitches, Bugs, and Troubles
Some of the bones are a bit wonky, most of the dinosaurs have 0 eye movement (really only the primal carnage ones have that . . . minus the ovi and acro) and some of the dinosaurs have some texture glitches which fill in the texture gaps with single monotone colors . . . which is a recurring problem with porting xna models for me . . . the biggest hit by the last glitch are the two oviraptors arm and tail feathers, the alpha dilophosaurs quills, and the therizinos arm and tail feathers. In the case of the primal carnage dinosaurs its as simple as adding an alpha material to the affected parts, sadly the thero isn't so easily fixed . . . also you WILL need to scale the models in order to use some of them properly (example, the compy is far to small and the brachio and puerta are far to big) but I intend to fix these issues as best I can

Does not include Jurassic Park the game Parasaurolophus . . . see link for details (where to download them)



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Filename Downloads Created Filesize
  DinoPack01.zip   1070 2016-03-06 10:30:25 350.91 MB
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Importing SFM Maps into Blender
REDxEYE recently updated his SourceIO plugin. The latest version allows you to import SFM maps.

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