Help! The site looks different!

Wonder what's going on? We've migrated the site to a new codebase. Please read the following letter: SFMLab Migration 2020

Note: SFMLab now uses Open3DLab Network accounts. (SmutBase and Open3DLab accounts) If you do not already have a SmutBase or Open3DLab account, please sign up through this link. Once your new Open3DLab Network account has been created, please log in and take a moment to link your old SFMLab account to your newly created account.

Bodymorph Chell b1

Adult content

This content is marked as Adult/NSFW content. You can toggle your preferences regarding this content type in your account settings.

 Large preview image for Bodymorph Chell b1


Not much to say. It's Portal 2's Chell put on a CBBE Bodymorph body. Features completely rebuilt face flexes.

Currently contains:

  • Bodymorph Chell (with normal jigglebones and tight jigglebones)
  • Aperture Tanktop, pants, boots, and apparatus
  • Bikini top and bottom

How to attach clothes:

  • Spawn the Bodymorph Chell of your choice
  • Spawn the clothes of your choice
  • In the Animation Set editor, left-click and drag Chell onto the clothes. This will probably freeze SFM for a few seconds, after which a padlock icon should occur next to the clothes. Repeat this for as many outfit pieces as necessary.
  • After locking, select the clothing pieces in the Animation Set Editor and, in Motion Editor mode, apply the Zero preset. This will snap the clothes to Chell's body.
  • If there is some clipping with the jigglebones (particularly the tanktop), expand the tanktop in the Animation Set Editor, and unclick the padlocks to the breast bones. Refresh the viewport (click in it), and the clipping should resolve.
  • For animation with clothes, you will want to bake the procedural bones on Chell, and then copy the samples and paste them onto the clothes.

Note this is definitely not a final version. Some flexes for the clothes still need to be rebuilt, rigging issues need to be resolved, and more clothes and skin variants are planned. However, she is functional right now, and so she is being released. Any future updates to her will simply be iterated on.

Filename Downloads Created Filesize
🇳🇱 EU Download
🇨🇦 NA Download
427 2016-01-31 33.97 MB
🇳🇱 EU Download
🇨🇦 NA Download
141 2020-03-01 320.59 KB
Thumbnail image for Bodymorph Chell b1


Reply • May 20, 2015, 8:13 p.m. -  Soren
Don't stop Aardvark
Reply • April 26, 2015, 10:37 p.m. -  FreeForAll
She's back!
Reply • April 26, 2015, 10:39 p.m. -  Vaurra
A lord indeed, thank you!
Reply • April 26, 2015, 10:50 p.m. -  deathhand
Looks great, hope you will add pussy bones/flexes in the next update :)
Reply • April 27, 2015, 2:31 p.m. -  Hylf
What's the difference between normal jigglebones and tight ones? I'm guessing tight jigglebones respond less to movement/force than their normal counterparts?
Reply • April 29, 2015, 8:16 p.m. -  Anguished
Nice work man, can't wait to see what you add to her in the future. :D
Reply • April 27, 2015, 5:46 p.m. -  BradmanX
:smile_cat: Very Nice
Reply • May 1, 2015, 7:59 p.m. -  0SilverCloud0
(insert kappa here)
Reply • May 25, 2015, 11:42 p.m. -  cornontherob
You're the best, don't stop with your work
Reply • July 18, 2015, 5:17 a.m. -  NvCheck
How do you use the Bodymorphs?
Reply • July 25, 2015, 3:25 p.m. -  FreemanFreak
Lord Aardvark? You deserve a Sir title :P
Reply • Aug. 30, 2015, 11:25 a.m. -  FaptalitySFM
yay go finish this :3
Reply • Nov. 25, 2015, 5:29 p.m. -  misterix
Can't tell if its Gmod compatible or not...
Reply • March 20, 2016, 6:45 p.m. -  KidoSenshi
When I download this mod, I don't get a rar. file but instead adobe tells me it was corrupt or was not sent properly.
Reply • Jan. 16, 2017, 3:32 a.m. -  Wolfmania25
@Wolfmania25 You might have a program set to default for opening .RARs. Right click and go over "open with" choose 7-Zip, WinRAR, etc.
Reply • May 4, 2017, 12:39 a.m. -  sdg_design
just curious when this is going to be updated
Reply • May 13, 2017, 6:55 a.m. -  Minerkey
I'm Getting Missing Textures, Any Possible Fixes?
Reply • May 27, 2017, 3:15 p.m. -  Poorly
Guess what I ported into Portal 2: Yes, I even got the morphs to work... although you need to modify the default flex files in the .qc file. Unfortunately, its not perfect. Since there are no animations in the model, its stuck in an A pose, and since her clothes are separate models (instead of bodygroups) you can't put clothes on her. ...thought you might be interested. Great model, by the way.
Reply • Jan. 9, 2018, 8:53 a.m. -  Ben24x7
I'm Commander Shepard, and this is my favorite model on SFMLab.
Reply • Nov. 21, 2018, 7:55 a.m. -  Commander Shepard
Reply • June 20, 2019, 2:35 p.m. -  Pikayori
Reply • Sept. 2, 2019, 7:08 p.m. -  i-love-pronxd
what's with these bone names?
Reply • Oct. 14, 2019, 4:35 p.m. -  asthonman

Leave a comment

You need to log in if you want to leave a comment.