I'm sure someone else has already ported him, but I ported him quickly, too.
Comes with an IK rig and eye-posing. He has face bones, no flexes, because he's a horse. The IK rig is a bit wonky in its naming convention, referring to his legs as if they were arms. This is mostly an internal naming scheme for my own sanity.
Note that you will probably need to pose his "clavicles" manually, for poses to look proper.
Also note that his viewtarget spawns inside his neck, so his eyes are derpy when you spawn him in. Just grab his viewtarget and stick it where you want him to look, or just pull it a ways in front of his head to make him look straight ahead.
All of his gear is bodygrouped.
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|Horse_Roach_v1-0-0_RqNKToM.7z||1659||2017-09-08 06:03:26||11.92 MB|
|Horse_Roach_v1-0-0.7z||681||2017-09-08 06:01:10||11.92 MB|