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Shepard's Apartment (Citadel DLC) - 'Lounge / Office'

Horsey has yet to upload a media file


SFM port of Raccooncitizen XNAlara scenery This is composed of three different models and will need to be placed on a pre-existing SFM map.  I've reached the limits of what I'll be able to do with the model so if anyone wants to clean up the VMTs or place it in a map using blender, please be my guest.  The most obvious issue is the glass wall behind the shelves is transparent and shows through to map behind, however, the model already has 32 materials so that cannot be adjusted. Thanks to Ganonmaster and Pipedude for their help and advice and special thanks to Racooncitizen for her blessing on porting the model.

Filename Downloads Created Filesize
🇳🇱 EU Download
🇨🇦 NA Download
194 2016-01-31 14.61 MB
Thumbnail image for Shepard's Apartment (Citadel DLC) - 'Lounge / Office'


change the mat_specular to 0. that should fix your problem, Penguinchao.
Reply • Oct. 3, 2014, 11:49 p.m. -  MrPotatoHead
I will try this. Thank you!
Reply • Oct. 5, 2014, 5:50 a.m. -  Penguinchao
Looks nice, I'm gonna try it out now.
Reply • June 13, 2014, 7:24 p.m. -  Soren
Is there supposed to be a map in the file because I didn't see one.
Reply • March 18, 2014, 8:03 p.m. -  Clonedelta
Oh, derp. I can't read. lol Never mind. It looks awesome!
Reply • March 18, 2014, 8:04 p.m. -  Clonedelta
The reflection on the floor has purple and black tiles instead of a normal reflection. Is this an oversight or am I doing something wrong?
Reply • July 28, 2014, 8:49 p.m. -  Penguinchao
When is it finished?
Reply • April 27, 2014, 3:20 p.m. -  94Sullivan
What's the filename after loading a map?i can't find it.
Reply • March 30, 2017, 10:24 p.m. -  PuncakeTheThird

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