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Shepard's Apartment (Citadel DLC) - 'Lounge / Office'

Horsey has yet to upload a media file

Description

SFM port of Raccooncitizen XNAlara scenery This is composed of three different models and will need to be placed on a pre-existing SFM map.  I've reached the limits of what I'll be able to do with the model so if anyone wants to clean up the VMTs or place it in a map using blender, please be my guest.  The most obvious issue is the glass wall behind the shelves is transparent and shows through to map behind, however, the model already has 32 materials so that cannot be adjusted. Thanks to Ganonmaster and Pipedude for their help and advice and special thanks to Racooncitizen for her blessing on porting the model.


Filename Downloads Created Filesize
Files
office.rar
🇳🇱 EU Download
🇨🇦 NA Download
28 2016-01-31 14.61 MB
Previews
Thumbnail image for Shepard's Apartment (Citadel DLC) - 'Lounge / Office'

Comments

change the mat_specular to 0. that should fix your problem, Penguinchao.
Reply • Oct. 3, 2014, 11:49 p.m. -  MrPotatoHead
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I will try this. Thank you!
Reply • Oct. 5, 2014, 5:50 a.m. -  Penguinchao
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Looks nice, I'm gonna try it out now.
Reply • June 13, 2014, 7:24 p.m. -  Soren
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Is there supposed to be a map in the file because I didn't see one.
Reply • March 18, 2014, 8:03 p.m. -  Clonedelta
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Oh, derp. I can't read. lol Never mind. It looks awesome!
Reply • March 18, 2014, 8:04 p.m. -  Clonedelta
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The reflection on the floor has purple and black tiles instead of a normal reflection. Is this an oversight or am I doing something wrong?
Reply • July 28, 2014, 8:49 p.m. -  Penguinchao
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When is it finished?
Reply • April 27, 2014, 3:20 p.m. -  94Sullivan
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What's the filename after loading a map?i can't find it.
Reply • March 30, 2017, 10:24 p.m. -  PuncakeTheThird
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