Fi - Hyrule Warriors

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More pics/workshop:

[2016 UPDATE]

Scale and skeleton have been updated. If you were working on something, this update will break it.

You can get temporary model overrides for the old skeleton and scale, to continue working on whatever you were doing until you're ready to switch. Additionally, you can get separate model overrides that scales everything back to TF2 like it was before, but with the new skeletons. This second pack is mainly for convenience when working on TF2 or similarly scaled maps, also jigglebones can't scale with the SFM scale controls so this may be necessary for animators.

All the new features have been applied to both sets of overrides, so pick and choose whatever you need, it's all there.



All supplementary files are now in a single extra download, control groups, IK rigs, particles, etc. You can find that below, but what you need for this specific submission is also in the main download.



This is a cleaned up and enhanced version of Fi's model from Hyrule Warriors.

You can choose between her Hyrule Warriors skin and her Skyward Sword skin, and you can also boost the phong for each skin with 2 additional included skingroups.

Her face is fully posable with either flexes or bones, and her skirt arms are fully posed as well. I've also included all 4 of her Goddess Sword weapons. The level 3 sword is accessed via the second skin group in fi_goddess_sword_lvl2_lvl3.mdl

Included is a custom IK rig, as well as an optional Control Groups file to allow SFM to identify and properly group all of Fi's unique bones. The Control Groups file is the same as my other Hyrule Warriors submissions so you only need it once.

The control groups files goes in SourceFilmmaker\game\platform\cfg\ Ideally, copy the contents of the bottom of the file provided into your own sfm_defaultanimationgroups.txt file, but if you have never modified this file before, it is safe to just replace it completely with the one in the download.


Taco: Wii U --> SFM magic

Team Ninja/Omega Force: Original Models/Textures

Special thanks to Chrrox, Twili, and RTB, who all contributed to making Hyrule Warriors porting possible.


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Filename Downloads Created Filesize
Files   637 2016-01-31 20:32:27 5.34 MB   580 2016-01-31 20:32:28 5.54 MB   567 2016-01-31 20:32:27 5.54 MB   560 2016-01-31 20:32:28 8.79 MB   711 2016-03-13 19:45:43 11.94 MB
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Unreal Engine to Blender: Normal Mistakes
Common mistakes people often make when importing models authored for Unreal Engine into Blender. It's a Green Channel flipping video!

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