Zafina (Tekken 7)

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Description

#----PLEASE READ THE DESCRIPTION BEFORE DOWNLOADING----

This is a model by ThatSFMNoob originally released on his Patreon last month (August 11, 2020). Noob has given me permission to distribute his old models and models when his one month Patreon Early Access has expired to SFMLab. He has also given permission to LieutenantFlapJackto distribute these models to the official Source Filmmaker NSFW subreddit that he moderates, r/SourcePornmaker.

#Features

  1. Nude
  2. Jiggle Breasts, Butt and Hair
  3. Finger and Toe Posing
  4. Face posing via face flexes
  5. Genital gape flexes
  6. Genital adjustment flexes
  7. Advanced Mouth Rig System
  8. Pregnant Flex
  9. "No Nipples" flex.
  10. Jiggle Roots
  11. Joint Helpers
  12. Finger and toenail Materials
  13. Has Outfit Loader Support (Hair, Outfit Top, and Outfit Bottom)

#Outfit Loader items

*These items are separate models. This means this model comes with 3 separated models.*

  1. Hair – Self-explanatory.

  2. Outfit Top – Contains the Top, bracelets Necklace, earrings and Azazel Hand.

  3. Outfit Bottom – Contains the skirt, the underwear and the shoes.

  4. Full – All of the above.

#Known Issues --Clipping--

If any clipping persists, Bake Procedural Bones, and lock and zero the new bones. There's also a "No Nipples" flex to get rid of the clipping on her breasts.

--High Heels--

Zafina has an alternate idle pose for her shoes. To load them, right click on Zafina > Import Sequence > in the Idle one, select "Shoe Pose", then click Open. This must be done before applying a rig script, otherwise, it won't show up.

--Bodygrouped feet--

The feet are bodygrouped to reduce clipping on feet posing.

--Jewels on her Sandals--

There's a very high chance that posing her legs might mess up the diamonds on her sandals completely. Noob told me:

Oh yeah, that's collateral damage. The issue is that the heels are a little too big, so they needed to be fitted in both her bare feet and pantyhose forms. The thing is, the foot bracelet thing that holds the diamonds, even though it's a double ring, it is a single mesh, that includes the circle in the middle that seems to hold them togheter, so I would need to fit them using a Mode in Blender that would mess with all visible meshes, that would mean it would also mess with the diamonds.

To avoid that, I had to turn off the Diamonds, do the fitting and then try to align the diamonds as close as I could. It looks bad, but it could look way way worse

I could have leave the diamonds out, but I thought they were part of the outfit, so I opted for the less destructive method to include them

It also doesn't help that the rigging of the diamonds was a bit funky, so there's that

--Azazel Hand--

Both the big purple claw, and her purple hand were fitted to her, but unfortunately the purple hand wasn't bodygrouped separately from the outfit top.

--Model Scaling--

Because the model is built on the TF2 scale, it is taller than usual. To get her to approximate canon proportions, bake the Procedural Bones, right click the rootTransform bone, and click "Add Scale to Transforms". Double click the slider that appears and type in "0.0905938". This gets her to 170cm (*about 5'7"*).

Works with rig_biped_simple.

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Filename Downloads Created Filesize
Files
  02-04_Zafina.7z   1873 2020-09-11 00:12:48 47.15 MB
File contents:
Thumbnail image for Zafina (Tekken 7)
XPS / XNALara to Blender
In this quick tutorial, we will briefly explain what XPS is, and how to import XPS models into Blender.

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